Jimbonsx -> British Home Guard in Seelowe (11/24/2015 6:21:10 PM)
|
Vic First off, great game series, I bought this in the strength of watching that video and haven't looked back. The issue I'd like to raise: the Home Guard in Seelowe is badly inaccurate. By September 1940 the Home Guard was not designed or equiped to work in the same fashion as regular Army units - the idea of a brigade acting as a coherent whole is wrong: their original mission was to defend 'strategic' points and - later - to act as a type of 'stay behind' unit, performing acts of sabotage. They simply weren't armed, equipped or organised for anything more substantial. In DCFWTP Seelowe, these units are anomalous and have fighting capabilities that are at odds with their equipment, training and organisation. Just to rub salt in my wounds (having had a Panzer regiment stopped cold by a HG unit one-on-one in open terrain with no entrenchment!), even if you allow their use in this format in September, there is no way it could/should happen in August 1940 - I had the pleasant surprise of being able to select the early invasion with Italian naval support for additional supply. There's no provision to amend the HG capabilities in the scenario to reflect 30 days less training/equipment. What are your thoughts?
|
|
|
|