Deca -> New player to DC WtP - Few Questions (11/30/2015 8:51:09 PM)
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I recently got DC War to Paris & have a few questions that others might hopefully be able to provide some insight. Question 1 I was reading an AAR in which the poster had a list of the HQ commanders, the "cards" that they could possibly get, and the % chance of receiving them. Where can I find that information? quote:
15.6.4. EVACUATION If you are playing the campaign then upon surrender of Poland all surviving Polish troops that can reach either the evacuation hex near Grodno or the evacuation hex near Lvov will be evacuated. The amount of evacuees will determine the amount of Polish divisions that will be raised in France. The amount of evacuees needed for forming of subsequent infantry divisions in France is 200, 300, 400, 500, and 600. A maximum of 5 “evacuee divisions” can be activated in France using this variant. 16.10.12. POLISH REINFORCEMENT If you are playing the campaign version from May 16th onwards you will get a Polish Infantry Division. Maximum 5 Polish Infantry Divisions will arrive. If the Polish managed to evacuate 20,000 men you will get 1 division, 50,000 men 2 divisions, 90,000 men 3 divisions, 140.000 men 4 divisions and 200,000 men 5 divisions. If you are not playing the campaign 1 Polish Infantry Division will arrive on round 5. Question 2 Case White (Poland) & the concept of Polish troops evacuating. What I am confused by is the amount needed because 15.6.4 & 16.10.12 seem to have different numbers. Can somebody clarify how many need to be evacuate to make 1 Division, 2 Division, 3, etc... Question 3 It seems like several HQs are not in range of their superior HQ at start, but I wanted to clarify if there were pro's/cons to that. Do lower HQ's need to be within range of their superior HQs? EX: Corp HW must be in range of it's respective Army HQ Question 4 Are there bonuses/negatives that Corp HQs have for being/not-being within their Army HQ radius? Question 5 What's the pro's/con's of having the Air Units under the command of say AGN (German Poland Scenario) as opposed to say...putting them under the command of 4th Army or even under Guderian's 19th Corp (which they will most likely be end up supporting that armor)? Question 6 Do the air unit suffer a penalty for being outside of the AGN (Poland Scenario) 12 hex HQ range? I can see anything which indicates it, but my point is that I currently cannot see a specific bonus for being in the AGN versus being assigned to something else. Question 7 When it comes to supplies & HQ's, is there a reason for me to move my main/highest OKH HQ from the supply arrival point? I would think that it would not "help" because based upon this rule it seems it must travel to the top HQ anyway. quote:
13.1. SUPPLY ARRIVAL Supplies arrive at specific hexes that differ in each scenario. For example, Polish supplies arrive at Warsaw. Supplies are actually taken in by the highest HQ in supply range of the arrival hex. Question 8 Supplies travel in the following example method, correct? -supply arrival point -to OKH (using Poland scenario) -flows from that OKH to AGN HQ -flows from AGN HQ to 4th Army HQ -then flows from the 4th Army HQ to the Corp HQ -then from the Corp HQ to the divisions Question 9 Hence, if I have moved (not that I would actually do this) an Army HQ into the marsh 36/37 that is 3 hexes away from the nearest Road, then all supplies coming from the arrival point would need to travel.... ...originate at the supply arrival point ...make it's way to OKH ...then from OKH to AGN ...from AGN to the Army HQ which is literally in a marsh 3 hexes from nearest road ...then from that marsh 36/37 point to ALL subordinate Corps ...then from those Corp HQ to the individual divisions The point that I am trying to make sure I "get" is that supply flows from "Arrival Point, to OKH, to AGN, to Army HQ subordinate to AGN, then to the Corp HQ that are subordinate to that Army & that based upon my HQ placement I could have some very very very poorly routed supplies lines if not done well because supplies do NOT flow from arrival point directly to the end units but trace a path as indicated above in question 9. Likewise, if the above is correct, then it means in many cases the wiser choice for the Axis is to remain on the roads, push the enemy to the flanks, and either isolate them or leave them behind entirely because trying to follow them not only strains my supply line, but wastes precious time lost in the less favorable terrain & the strain it puts on my lead units who would be in marshes instead of on the roads.
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