Crossroads -> RE: Campaign Series Middle East - 1.02 UPDATE - OPEN BETA (12/27/2015 2:07:41 PM)
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ORIGINAL: Rake First off, thanks to all of you guys for keeping this game alive and growing. When I'm bored with all the rest, CS is the game I keep coming back to. Now, about those graphics... Forest, vineyard, orchard, scrub, etc. graphics are fine, even well done! [sm=happy0005.gif] But, it seems that the actual "tiles" are more and more desaturated, to the point where I have difficulty seeing the difference between one elevation level and the next. I keep trying to add more color to the base terrain and you keep taking it away... [:)] The problem is that there's only so many shades of tan that can be used for the desert. Thank you for your feedback Rake! I just now had a chance to upgrade my CS:ME install on my old laptop, and I see what you mean. My development Desktop has a decent backlit LED monitor, so it shows the tiles in more color than what the especially older LCD monitors do. I will prepare another version of basic tiles with less saturation, I will upload it here for comparison. Not before next weekend, though. As it is though, with # of elevation levels to support, they are less distinctive than games with say half a dozen or even less elevation variations do. As an additional tip, there's always the "." (dot) hotkey that toggles elevation values ON and OFF. Handy for checking a line of advance or assault, when not sure how the lay of the land goes, in addition to perhaps toggling Contour lines ON and OFF with "C" hotkey.
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