OOS Question (Full Version)

All Forums >> [New Releases from Matrix Games] >> World in Flames



Message


AlbertN -> OOS Question (12/24/2015 10:02:33 PM)

I cannot understand why Graziani is OOS.

It has 4 hexes from Graziani to a rail hex - which are 2 Desert Hex (which count double each).
Then from there Graziani can reach Baghdad (Secondary supply source) or even Italy (Turkey is Axis - Germany aligned - not sure if the Strait Railway counts 1 extra but Baghdad should do fine anyhow!).

[image]local://upfiles/36315/17E76071A18E4B8982234927B1C74156.jpg[/image]




Shannon V. OKeets -> RE: OOS Question (12/24/2015 10:33:24 PM)


quote:

ORIGINAL: Cohen

I cannot understand why Graziani is OOS.

It has 4 hexes from Graziani to a rail hex - which are 2 Desert Hex (which count double each).
Then from there Graziani can reach Baghdad (Secondary supply source) or even Italy (Turkey is Axis - Germany aligned - not sure if the Strait Railway counts 1 extra but Baghdad should do fine anyhow!).

[image]local://upfiles/36315/17E76071A18E4B8982234927B1C74156.jpg[/image]

Rain.




AlbertN -> RE: OOS Question (12/24/2015 10:46:53 PM)

Hmm, right.

Since the HQ itself is in rain it has only 2 range of supply - even if the Desert is in fine weather.
A tiny detail which escaped me.




paulderynck -> RE: OOS Question (12/25/2015 5:28:59 PM)

Supply in MWiF is now so good that it makes MWiF quite superior to the boardgame in terms of preventing supply misjudgements that are not spotted by one of more players.




Centuur -> RE: OOS Question (12/25/2015 7:19:17 PM)


quote:

ORIGINAL: paulderynck

Supply in MWiF is now so good that it makes MWiF quite superior to the boardgame in terms of preventing supply misjudgements that are not spotted by one of more players.


Well... Sometimes there are still problems in supply, especially when straits are involved. It still isn't 100% correct and bug free...




dj3ebfreak -> RE: OOS Question (2/17/2016 2:16:00 PM)

how did you get the terrain to look like that? looks pretty cool :)




AlbertN -> RE: OOS Question (2/17/2016 4:22:57 PM)

It's a "mod" on the forums for modding!




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.375