clodhellmer -> RE: ATTN: Gamers using the Open Beta for 2.0.11.X (1/22/2016 9:51:55 AM)
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Same for me. A lot of more hits and kills. But from my side it makes sense. Did you also adjust the artillery? I have the impression that the artillery is now much stronger, I mean more hits and kills. One thing is still unsatisfied for me: Tanks engaging a BRDM 1 at around 4100m. Hey, sorry thats makes still no sense for me. One more irritation is the Air defence. SC is Hell`s crossroad. AD Unit is a 2S6 at hex 2815. Hitting my Gazelle at 1802 and killing the whole unit in one turn. From my side that should be impossible. One question: Are the BMP`s or M2 using there ATGMs when engaging armored targets? If yes, with the pop up text? And I observed in the red hammer campaign that my BMP company was not able to destroy a german unit with a MG, even as the BMP unit was right next to the MG. From my side, if a INF unit is attacking (dismounted, of course) it should be more lethal. As a German, of course I was proud of my MG holding the ground against the russians! :) Oh yes, and direct support is now working without crashing the game. To hit the bottom line, the game makes now more fun for me.
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