Tweedledumb -> 100% "No Retreat" Level (1/28/2016 6:37:53 PM)
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I've been experimenting with the retreat level settings for both the Germans and Soviets in recent PBEM games. For the Germans, I've used it on the divisions which are in key spots either defending a key supply choke point or for panzer spearheads where I don't want the point units cut off. I noticed that some of my German units set to 100% casualties before retreat tend to surrender a lot! I know combat is a complex mix of integrity, morale, experience, etc... but I was wondering if someone could explain just what happens to a unit set to "No retreat" during combat. They clearly don't fight to the last man - they surrender (apparently) . Is this because they are cut off? Or is that what they do when they Panic with a 100% no retreat setting? Inquiring minds want to know... Second question. Why not set the ENTIRE Soviet Red Army, every division, to "No Retreat" as soon as you can? You simply go to STAVKA and set Retreat to 100% - done. I noticed that the most recent Beta patch now disallows this on Turn 1. Most Frontier Armies are going to be encircled and die anyways so why not set your retreat level to 100% casualties ASAP. Great game - just want to understand some of the (many) nuances!
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