DaveyJJ -> A couple of questions from a 40+ year grognard (2/1/2016 8:22:35 PM)
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Besides the other two questions I had, I have three more ... 1. Is it possible to create a line of 1 hex wide water hexes that represent something like a stream or very shallow river that is crossable by infantry and/or vehicles, at some sort of movement penalty? Or are all water hexes impassable except via bridge etc? 2. Rifle range. Given that most fire past 150 metres in WW2 against infantry in cover is not going to actually do anything more than put people's heads down (suppress) in real life, can you give me some idea of German/British squad rifle ranges in TotH in hexes, and what sort of chances you;d have of a single squad doing any damage at 6+ hexes against another infantry unit? 3. Walls? Hedges? Along the hex sides or not? Been tactically wargaming since SL, and minis before that. Former ASL hard core player now Combat Commander and Band of Brothers. Also an OSX user hoping Wine or Parallels will run it. Very curious about the game. Thanks.
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