MikeGER -> RE: Feature Request (3/4/2016 6:23:40 PM)
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ORIGINAL: snowbird My list 1) Hotkeys (user configurable would be best). I would love the ability to use the spacebar as an option for the AI Continue function. 2) Using the setup zone markers tend to obscure the terrain underneath the map. Possibly change to a heavy colored outline with a number. 3) I noticed that if I remove a zone setup hex that is on a victory hex, the victory hex will always change back to neutral. 4) When moving, highlight the farthest I could move. Or, use the current method and assign a hotkey that shows how far a unit could move. 5) As in #4, show the range of the weapon. This could be dots in two colors, normal range and long range (1/2 the firepower). 6) Show the potential of damaging a unit when hovering over an enemy. 7) Definitely clicking a hyperlink in the results window should center on the unit. 8) Center on a unit when the AI moves 9) Easier selection of units by a right click and showing the units in a box. Single click on each unit for selection. If a mistake is made, either allowing single click to unselect or hotkey to clear. 10) Check the verbiage on the pop up message boxes. Some need simple additions (e.g. adding "the"). Example: A UNIT Out of Command cannot move in the Advance Segment Example: ROF is lost & Residual FP is placed in the Target Hex 11) Ability to zoom out on the map 12) Place a marker on the support weapon when it is broken, etc 13) Scroll the map by holding down the left mouse button. Prefer this method instead of scrolling by moving the mouse to the edge (scroll by accident sometimes when using menu items). 14) Line of sight check by stretching a line on the map. Or, pull up the line of sight tool and click on the two hexes on the map to check LOS. The LOS Check window appears to be modal. I cannot move the mouse cursor over hexes on the map to get the x,y coordinates while the window is active. Need to memorize or write down the coordinates before pulling up the window. 15) Hitting the Esc key de-selects my unit Thanks for making a great game! Writing these suggestions down as I am playing a scenario. A big fat +1 on all these UI improvements In addition, for old wargamers with bad eyesight (like me ;-) and i bet iam not alone ) i would like to have a mild (let say 125%) zoomed-in possibility for the map as an option Best would be a continuous zoom in/out with middle-mouse-wheel from -25% to + 125% on the map so - concerning further gameplay improvements multi story buildings would be my first most wish from the list of as close as inspired as possible to ASL items
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