Location of User Made Scenarios (Full Version)

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echo9c -> Location of User Made Scenarios (3/1/2016 7:57:58 PM)

This may be just my computer however, when I make a scenario in the editor, and then go to open the scenario again in the editor it says the file is in C:/Program Files(x86)/Matrix Games/Tigers on the Hunt/Scenarios. When I go into windows explorer at the same location, C:/Program Files(x86)/Matrix Games/Tigers on the Hunt/Scenarios the scenario is not there. The same thing is happening to me with maps that I have made. They are not showing up in the Map folder in windows explorer. Is a user made scenario located somewhere else and in the game it just looks like it is in the scenario folder or am I going.....BTW i'm using Windows 10.




Paullus -> RE: Location of User Made Scenarios (3/1/2016 8:07:19 PM)

It's the Windows Smart Screen that is doing this. I don't know where they are put but you can do two things:

1. Save the maps and scenarios in a folder outside C:/Program Files(x86) if you want to access them.

2. Reinstall the outside of C:/Program Files(x86) and you will see the files better

If anybody now a better way to handle Windows Smart Screen please do chip in.




echo9c -> RE: Location of User Made Scenarios (3/1/2016 10:29:10 PM)

quote:

It's the Windows Smart Screen that is doing this. I don't know where they are put but you can do two things:

1. Save the maps and scenarios in a folder outside C:/Program Files(x86) if you want to access them.

2. Reinstall the outside of C:/Program Files(x86) and you will see the files better

If anybody now a better way to handle Windows Smart Screen please do chip in.


Thanks. I did find them.

C:/Users/(Name)/AppData/Local/VirtualStore/Program Files(x86)/Matrix Games/Tigers On The Hunt/Scenarios or Maps.

My scenarios and maps were there. I love an OS that does things like this for me without asking were I would like to files to sit.




Rosseau -> RE: Location of User Made Scenarios (3/2/2016 1:16:22 AM)

Yes, it was the "virtual store" directory that fooled me. Thanks!




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