rjord2021 -> Star Trek : The Return of Khan (TOS Era) (4/29/2017 7:41:19 AM)
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The research tree not only plays an important part of Distant Worlds but will also play a significant part in the role play in this mod. If a specific technology has not yet been researched then certain areas of the role play in the mod will not be possible. Example..... if you have not finished research in transporter technology you will need to use the Galileo shuttle instead. I have had a look at all tech trees around for Star Trek and, while they are good, they were not giving me what I was looking for. For this mod I am looking for technology specifically for the TOS era so when I look at Federation technology and see Namomechanics and Gouge Mining I realize I need to make my own tech tree for the mod. I could not find a reference for Nanomechanics for Star Trek and Gouge Mining was Ferengi specific technology and should not be listed as Federation technology. So to do a complete replacement of the tech tree I start out small and add in an initial group of technology and over the next few weeks add more to it. The picture below shows 6 research groups to start with but there is so much more to add such as communication, security technology, more medical technology, shuttle technology, tractor beam technology etc........... Below is a screenshot taken of a spreadsheet where I was just putting down some ideas on which to expand from. [image]local://upfiles/44980/B9FE43B26E744B3DBF4A2187B705E673.jpg[/image]
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