RE: 4 player E-mail: Allied Only AAR (Full Version)

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Orm -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 11:44:05 AM)

quote:

and keep Smigly-Rydz in play?

No point in keeping the Polish HQ around since we play with the oil rule. It is almost impossible to get oil to any Polish units in order to get the oil dependent units reorganized.

So, with the oil rule in play, the Polish HQ and their aircraft, are one time use only. Sad, but true. Before the oil rule I stayed and fought with the Polish aircraft most of the time. Now it is the reverse.





warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 12:56:37 PM)

As can be imagined with the situation as it is, there has been lots of discussion flowing back and forth between London and Paris.

The upshot is that despite calls from Paris for an offensive in Algeria (for which CW support and a French Combined impulse is required) Daladier has accepted that a Land offensive is the way to go as this allows additional rail and reorganisation capability.

The CW also want to get British troops ashore on the continent and so a naval will not be possible this impulse.

The Soviet attack on Persia may have to wait. We shall see what Adolf wants to do about Bessarabia first.





Orm -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 1:06:28 PM)

quote:

The Soviet attack on Persia may have to wait.

I would say so. The South part of Persia is within the CW sphere of interest. Therefore I suggest that you wait until we are ready to do our part in securing the safety of the Persian people.




brian brian -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 1:51:49 PM)

vs. a Fall Gelb plan where Poland is just screened, the CW can rail their oil from Persia to Poland and the Polish oil-dependent units can re-organize at the end of Nov/Dec.




warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 2:49:39 PM)

quote:

ORIGINAL: brian brian

vs. a Fall Gelb plan where Poland is just screened, the CW can rail their oil from Persia to Poland and the Polish oil-dependent units can re-organize at the end of Nov/Dec.
warspite1

That is good to know - otherwise playing with oil makes makes Poland too predictable and lessens downside for any German playing with a west-first strategy.

Ormster we should look at this situation again with this in mind. The Germans have a major head start in the west - we need to make them pay in the east by keeping the Poles in play as long as possible.




brian brian -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 4:30:53 PM)

I mostly want to hand out tips for the future; I thought the Polish air had already been interned. Now the Soviet DoW made the idea for your current game a moot point.

I also try to clarify things in the AAR threads for when I can see a player is unable to execute their plan due to the learning curve of the many, many rules. With that in mind, I suggest that it would be a good time for STAVKA to learn about the Emergency HQ Supply rules, as they have likely forgotten about the Limited Overseas Supply optional.


Edit: though after a closer look at the map, Red Army just might be able to maneuver around without Emergency measures.




Orm -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 6:46:37 PM)

quote:

I suggest that it would be a good time for STAVKA to learn about the Emergency HQ Supply rules

We play without emergency HQ Supply.




Orm -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 6:48:36 PM)


quote:

ORIGINAL: brian brian

vs. a Fall Gelb plan where Poland is just screened, the CW can rail their oil from Persia to Poland and the Polish oil-dependent units can re-organize at the end of Nov/Dec.

Nice idea. Although it is just as likely that you just give Germany one extra oil since much can happen during the turn when the oil is saved.




brian brian -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 7:39:01 PM)

Very true. You can play wargames in two ways - I might lose if I do that, or I might win. The CW can afford the oil.

I've been fairly surprised at how the AARs recently have embraced the Fall Gelb strategy so much, as if there is nothing the Allies can do about that option.

The Poles can also fight in the Baltic and take potshots at the German lift hiding there...




brian brian -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 7:45:26 PM)

Ahh, STAVKA did prepare a little shipping in the Caspian, well done. I'd build 2 more CP there...




Orm -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 7:46:35 PM)

quote:

The CW can afford the oil.

Indeed.

But I rather not give Germany one. [:D]

My main objection, however, is that having those units disorganized one entire turn seems to take a risk without any real benefit.




Orm -> RE: 4 player E-mail: Allied Only AAR (4/17/2016 7:48:46 PM)

quote:

The Poles can also fight in the Baltic and take potshots at the German lift hiding there...

The Poles had decided on that option, but, unfortunately, abandoned that plan in the last second. Partly because of their surprise at seeing an entire French Fleet in the Baltic Sea.




warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/18/2016 7:10:57 AM)

Good shooting in the Med Ormster; the Persian Front er not so good....[;)]

I'll get the file back to you this evening to complete our impulse.

As ever, much depends now on the weather. [sm=innocent0001.gif]




warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/20/2016 6:55:21 AM)

Well the weather turning slightly inclement has given the Allies a bit of respite - even if only temporary.

The next decision to be made is where to place the Belgians?

The Convoy will go to Buna and there is no fighter in 1939. That leaves three Army corps.

Three options up for consideration

[image]local://upfiles/28156/85C9020C65B049C6ADAAADF5D60E7EDE.jpg[/image]




warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/20/2016 6:56:20 AM)

Secondly

[image]local://upfiles/28156/EE4881D4E5D84C86921A7539BE684AC4.jpg[/image]




warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/20/2016 6:58:02 AM)

Lastly

[image]local://upfiles/28156/4CA8BB39BD55413D80B9FF27C7EC07F0.jpg[/image]




peskpesk -> RE: 4 player E-mail: Allied Only AAR (4/20/2016 4:13:53 PM)

Take Belgium setup 1 or 2. The last one is more risk since it allows a attack on the Capital, but check that the allies can move forward to each hex in the riverline with 2 units. Axis grundstrikes are a risk.




Orm -> RE: 4 player E-mail: Allied Only AAR (4/20/2016 4:26:44 PM)

Thank you.

But I just decided on option three. Didn't like how the bad weather affected the French possibility to move into Belgium.

This impulse, in Belgium, the rain is actually a benefit to Germany.




warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/21/2016 6:27:14 AM)

Yes, the rain has compromised the French ability to get behind the river. Anyway, this is the best I can do for the French who need to take a land (although maybe the 4-3 R should move southeast of Rouen and not east to protect Paris)?

The fighter will move east of Paris in the re-base phase.

[image]local://upfiles/28156/C51C43608B21418CA503EB019454F6DD.jpg[/image]




warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/21/2016 7:01:44 AM)

I must confess I may be being short term here, but I still think we would be better off piling as much as we can into Poland in a bid to make things "difficult" for the Germans. E.g a move southwest toward Krakow. I think we move a unit out of Lodz to Warsaw, and a unit in Warsaw move southeast of the capital. The Infantry Division moves to Warsaw. This then gives us a replacement in Lodz, a replacement in Warsaw (3 units now in the capital), a replacement east of Warsaw and a unit in Brest(see below).

The downside is that Lodz is weaker, although with the number of German filled hexes surrounding the place that is probably not material as the place will fall anyway - unless we get lucky (or not unlucky) on weather/dice.

By the way, I did a dummy return to base and the US convoy in the Solomons and the CW convoy in the Cape St Vincent were green....

[image]local://upfiles/28156/8539C3D1A97B44D9B3D48FD441A6F9F7.jpg[/image]




warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/21/2016 7:03:04 AM)

For the Soviets the mud has also proved a nuisance and stalled the advance into Persia. The 3-3 move into the Swamp will not happen if the advance into Eastern Poland is done.

One addition will be the railing of the HQ on the Romanian border to Baku. Unless the turn continues for at least a few more impulses, Tehran will not fall and they get a reinforcement next turn....

[image]local://upfiles/28156/A187712E5C534EC28916E6118BFF11B5.jpg[/image]




Orm -> RE: 4 player E-mail: Allied Only AAR (4/21/2016 8:45:37 AM)

quote:

By the way, I did a dummy return to base and the US convoy in the Solomons and the CW convoy in the Cape St Vincent were green....

Thank you for the heads up. The US convoy is intentional. The CW one I wonder if it is a bug after the sea combat in that area.




peskpesk -> RE: 4 player E-mail: Allied Only AAR (4/21/2016 3:26:08 PM)

Even when the riverline is broken you need to advance into Belgium, even if you can only stack a div+army. Else you give Germany free hexes.




quiritus -> RE: 4 player E-mail: Allied Only AAR (4/21/2016 3:51:41 PM)

there is a bug: if the loss is keep from a more than one cp unit the rest lose the sentry status. for example: if the loss is a single cp, from a unit of six at start of the combat, the 5 survivor of the "new " unit lose sentry. split all the cp in single point unit the only turn around i know




Orm -> RE: 4 player E-mail: Allied Only AAR (4/21/2016 6:47:07 PM)


quote:

ORIGINAL: quiritus

there is a bug: if the loss is keep from a more than one cp unit the rest lose the sentry status. for example: if the loss is a single cp, from a unit of six at start of the combat, the 5 survivor of the "new " unit lose sentry. split all the cp in single point unit the only turn around i know

Thank you.




warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/22/2016 6:09:44 AM)

Ormster as you have the naval bits and pieces do you want to kick off as and when you are ready?




Orm -> RE: 4 player E-mail: Allied Only AAR (4/22/2016 6:22:50 AM)

I'll begin right away.

First thing is to ask US for aid in the fight against the threat to the world.




warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/23/2016 12:15:35 PM)

Right what is the plan for the Soviets and the ChiComms Ormster?

I still would prefer not to take out the Polish HQ at this stage. Perhaps we can discuss further?




warspite1 -> RE: 4 player E-mail: Allied Only AAR (4/23/2016 5:03:32 PM)

Here is my suggestion for the French and BEF

[image]local://upfiles/28156/67CA3E6DF7EE4D95BC478F41E5024BC4.jpg[/image]




Orm -> RE: 4 player E-mail: Allied Only AAR (4/23/2016 5:36:23 PM)

The 2-3 AA should not be stacked alone. Alone it only defends with a strength of 1. Doubled against armour it is 2 in defence, but Germany has 2 strength armour so he can overrun it after a break result. That is if the weather is fine. And it could happen if Germany attacks and ends the turn and then begins next. A fairly likely result.

Better that the 2-3 AA defends in the frontline where it will be stronger than the 3-3 against armour. And the 3 strength corps is strong enough to avoid being overrun. (unless it is next turn and Germany uses a land offensive)




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