RE: 4 player E-mail: AAR (Full Version)

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Orm -> RE: 4 player E-mail: AAR (4/24/2016 9:05:29 PM)

May I suggest you send both the fighter and the bomber to support the defender SW of Brussels?




warspite1 -> RE: 4 player E-mail: AAR (4/24/2016 9:06:19 PM)

Okay so the French air force - all two of them - fly to SW Brussels apparently.....




Orm -> RE: 4 player E-mail: AAR (4/24/2016 9:09:43 PM)

I preferred the hex SW of Brussels since it is so likely that they will remain organized after that attack. Disorganizing 3 panzers, if it succeeds, would be nice.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/24/2016 9:11:34 PM)

Stuka is shot down, there will be 2nd round.

[image]local://upfiles/39586/AFCC07C466D94AA68734ED81C60710E7.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/24/2016 9:14:41 PM)

French plane is shot down too. Is it fighter or bomber? Is there going to be 3rd round?

[image]local://upfiles/39586/434E35EB914B4A4B8B8D85DC941F9048.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (4/24/2016 9:17:36 PM)

Fighter is shot down - bomber stays.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/24/2016 9:20:48 PM)

3rd round: Allied 15, Axis 14. Both planes are aborted. Where do you want to land French bomber?




warspite1 -> RE: 4 player E-mail: AAR (4/24/2016 9:21:45 PM)

The hex south west of Paris please




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/24/2016 9:26:35 PM)

Blitz fails... France must choose one unit to be destroyed.

Is Metz going to be assault?

[image]local://upfiles/39586/5A0F7379E74C4E9093A55C5984B13456.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (4/24/2016 9:28:32 PM)

AA must go sadly.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/24/2016 9:30:52 PM)

Is Metz assault? Germany used ENG unit benefits and it will take first loss.

[image]local://upfiles/39586/C7A211053E5149B48F5847ED612FE911.jpg[/image]




Orm -> RE: 4 player E-mail: AAR (4/24/2016 9:30:53 PM)

quote:

Is Metz going to be assault?

Yes.




warspite1 -> RE: 4 player E-mail: AAR (4/24/2016 9:31:16 PM)

Metz is Assault table please




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/24/2016 9:33:44 PM)

I'm not yet complaining, but are there any other numbers in that D10? [&:]

[image]local://upfiles/39586/D3D11D3AB86D444DBA935BA02E299400.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/24/2016 9:36:36 PM)

How about China, assault or blitz? ENG unit is not used for benefits.

[image]local://upfiles/39586/EBEA90E80BBB4D05BC4F02994FCAF371.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (4/24/2016 9:40:35 PM)

Not sure if Orm is around but I think I am on safe ground with Assault.




Orm -> RE: 4 player E-mail: AAR (4/24/2016 9:41:00 PM)

Edit: I selected assault as well, although this is far from a obvious choice.




warspite1 -> RE: 4 player E-mail: AAR (4/24/2016 9:42:46 PM)

Yes he is - and yes I was [:D]




Orm -> RE: 4 player E-mail: AAR (4/24/2016 9:43:52 PM)


quote:

ORIGINAL: warspite1

Yes he is - and yes I was [:D]

Indeed. [:)]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/24/2016 9:44:42 PM)

This attack is not very good either... I believe Japan will destroy MIL and WLD? Do they want to take hex or stay in city?

[image]local://upfiles/39586/53FB1B9257B643F2A24C63803CEB9660.jpg[/image]




Orm -> RE: 4 player E-mail: AAR (4/24/2016 9:46:25 PM)

Thank you, warspite1, that we didn't pick blitz on the Chinese attack.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/24/2016 9:48:12 PM)

I continue by destroying MIL and WLD and not entering the hex.




warspite1 -> RE: 4 player E-mail: AAR (4/24/2016 9:49:31 PM)


quote:

ORIGINAL: Orm

Thank you, warspite1, that we didn't pick blitz on the Chinese attack.
warspite1

My thinking was that if we got lucky and retreated (not lost) and Japan was not disorganised then the Chinese is disorganised and out of supply - and dead meat anyway (if there is another impulse).




Orm -> RE: 4 player E-mail: AAR (4/24/2016 9:51:29 PM)


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Orm

Thank you, warspite1, that we didn't pick blitz on the Chinese attack.
warspite1

My thinking was that if we got lucky and retreated (not lost) and Japan was not disorganised then the Chinese is disorganised and out of supply - and dead meat anyway (if there is another impulse).


Indeed.

My thinking was that the last time we picked blitz in China it didn't work. [:D]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/24/2016 9:54:42 PM)

German rebases 2 fighters to front line.

I need to send file to AllenK if he wants to rebase Italian FTR or reorganize something.

Good night, I will have horrible nightmares of rolling only 1's in land combats [>:]

Edit: If turn ends, Germany places both markers to defense.




Orm -> RE: 4 player E-mail: AAR (4/24/2016 9:59:45 PM)

Good night. I hope you dream of your future plans instead.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/24/2016 10:01:43 PM)

OK, this in my last message today.

No rebase/reorg for Italy or Japan.

On a 5 turn does not end.




warspite1 -> RE: 4 player E-mail: AAR (4/24/2016 10:02:24 PM)

I don't think the Allies are needed anymore tonight so I too will say

Goodnight Jimbob, goodnight Grandpa, goodnight Mary-Ellen......




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/25/2016 10:37:09 AM)

When I woke up this morning I came to see if anything happened during the night. Accidentally I entered Allied AAR. Luckily I realized very soon that something is wrong. I turned off my phone and hard reseted it, so no need to worry[:)]




warspite1 -> RE: 4 player E-mail: AAR (4/25/2016 7:07:15 PM)


quote:

ORIGINAL: Mayhemizer

When I woke up this morning I came to see if anything happened during the night. Accidentally I entered Allied AAR. Luckily I realized very soon that something is wrong. I turned off my phone and hard reseted it, so no need to worry[:)]
warspite1

No probs. With hindsight we should have called them something else. Its to easy if the Allied or Axis AAR suddenly goes to the top to absent-mindedly click on.




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