RE: 4 player E-mail: AAR (Full Version)

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warspite1 -> RE: 4 player E-mail: AAR (4/28/2018 12:03:40 PM)

A Spitfire (without the tactical factor) will go to the 0-box but nothing for the Pacific thank-you




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 12:13:24 PM)

The empty TRANS loads the ART from Shanghai and the task force stops in the China Sea 0-box.

A second task force of 3 CV and 4 CA also sails to China Sea. Still no intercept?

[image]local://upfiles/47730/EC2A65A264E6480F947E7925569BC66F.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (4/28/2018 12:18:30 PM)

No thank-you




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 12:31:36 PM)

The task force sails to South China Sea (I decline intercepts) where 2 CA's load the two Divs in the Philipines. It settles in the 3-box.

Four potential areas for naval combat.

[image]local://upfiles/47730/FCA17D4E8F244B37891CEFD331656B25.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 12:38:16 PM)

First up, the Norwegian Sea, where the Italians decide to have a go.

Searches: Axis 1, Allies 10.

The Italian wolf-pack reaches a perfect firing position and looses full spreads. Spotting the wakes, the escort charges in and does enough damage to force the subs from the fight (2 surprise points to reduce D to A).

[image]local://upfiles/47730/E003B62AB36F465CA5AE6ABB3D18FDF7.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 12:40:23 PM)

Then the torpedoes find their marks (rest of the points used to increase damage).

[image]local://upfiles/47730/10463360193242C6B0D809267042E3DF.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 12:49:17 PM)

The sub returns to Hamburg.

Next up, East Med.

The Italians don't add anything else. The Allies scramble the Spitfire to the 0-box.

Searches: Axis 7, Allies 9. No combat.

The Japanese decline the combats. However, the Allies could have a go in the South China Sea.

[image]local://upfiles/47730/A4AE387E90EC4A07B17E229C125E6F63.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 12:50:12 PM)

Or the China Sea?

[image]local://upfiles/47730/978B4AB8A47747A9A551B0E54E38E957.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (4/28/2018 12:54:29 PM)

Yes please. The Chinese would like to make a search




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 12:56:22 PM)

The P-40's begin searching.

A US PBY-5 can make up to the 4-box. Does it join in?




warspite1 -> RE: 4 player E-mail: AAR (4/28/2018 12:58:35 PM)

Yes to that too please - No.3 Box thank-you




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 1:01:10 PM)

The stage is nearly set. Do the Allies want to throw the subs in as well?





warspite1 -> RE: 4 player E-mail: AAR (4/28/2018 1:05:21 PM)

No thank-you




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 1:09:40 PM)

The Japanese forces blunder about spending more time checking formations than looking for the enemy. The Allies on the other hand ...

Searches: Allied 2, Axis 10.

How do the Allies wish to play this.

[image]local://upfiles/47730/F77E2F49BA9648BB811F8E7B664D4B14.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (4/28/2018 1:29:52 PM)

Sorry - give me 5 minutes and I'll be with you [8|]




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 1:37:25 PM)

No rush. I’ll be away from the computer for a while now as I’m at the garage waiting for car to be fixed.




warspite1 -> RE: 4 player E-mail: AAR (4/28/2018 1:38:17 PM)

Sorry guys. Can you select the 0-box only please (air combat - no points req'd) then use all surprise points to increase damage? Thank-you




warspite1 -> RE: 4 player E-mail: AAR (4/28/2018 1:39:18 PM)


quote:

ORIGINAL: AllenK

No rush. I’ll be away from the computer for a while now as I’m at the garage waiting for car to be fixed.
warspite1

Nice [&:] I hope it's not too expensive.....




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 1:41:06 PM)

About £300 but somewhat better than the £700 or so Ford would have charged [8|].




cfinch -> RE: 4 player E-mail: AAR (4/28/2018 1:51:25 PM)

been reading your AARs for a while love them! i don't comment much but FORD got me - we had a fire truck that we had to replace in a hurry and ended up with a FORD, couldn't rid of it. When asked what the letters on the front meant the standard reply was Found On Road Dead...
Cheers




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 2:03:13 PM)

quote:

ORIGINAL: cfinch

been reading your AARs for a while love them! i don't comment much but FORD got me - we had a fire truck that we had to replace in a hurry and ended up with a FORD, couldn't rid of it. When asked what the letters on the front meant the standard reply was Found On Road Dead...
Cheers

[:D][:D]

Thanks for following.

To be fair to the Ford, it has done 102K miles and is basically still going strong [sm=innocent0001.gif]




warspite1 -> RE: 4 player E-mail: AAR (4/28/2018 2:47:23 PM)


quote:

ORIGINAL: warspite1

Sorry guys. Can you select the 0-box only please (air combat - no points req'd) then use all surprise points to increase damage? Thank-you
warspite1

Should also have said; I don't know who gets choice, but if its the Allies at any point then please concentrate on the CONV not the Siamese vessel. Thanks




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 2:50:35 PM)

With naval air. Allies will get to pick every other target starting with first choice.




warspite1 -> RE: 4 player E-mail: AAR (4/28/2018 2:58:32 PM)


quote:

ORIGINAL: AllenK

With naval air. Allies will get to pick every other target starting with first choice.
warspite1

Okay thanks - if I am out when you come to do this (I am going out for an hour or so early evening) then CONV it is please.




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 4:33:13 PM)

Ignoring the bulk of the Japanese naval forces in the area, the Allies concentrate on the convoys and their solitary close escort, the Siamese cruiser.

Overwhelmed by the number of attacking aircraft the AA gunners can do little more than a sporadic defence (7,7,1,3).

[image]local://upfiles/47730/9DC04947874D4666A732890CAC43CB6C.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 4:38:10 PM)

The weight of Allied fire-power would have sunk a battleship, several actually!

[image]local://upfiles/47730/50B1C24311D34F6381E69A84201BEEF0.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 4:39:04 PM)

Do the Allies wish to continue?




Orm -> RE: 4 player E-mail: AAR (4/28/2018 4:45:23 PM)

Allies stay.




AllenK -> RE: 4 player E-mail: AAR (4/28/2018 6:03:19 PM)

Both sides stay.

With the only CP's in the area now contributing to future tourism diving attractions, I decline the Allied subs.

Searches: Allies 7, Axis 9. No combat.

Did the Allied subs want a go in the China Sea?





Orm -> RE: 4 player E-mail: AAR (4/28/2018 6:09:27 PM)

No, thank you.




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