RE: 4 player E-mail: A (Full Version)

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Orm -> RE: 4 player E-mail: A (9/13/2016 10:22:43 PM)

Great work in finding out what went wrong. [:)][&o]




Mayhemizer_slith -> RE: 4 player E-mail: A (9/14/2016 8:04:15 AM)

What a great start for a day to see how well Luftwaffe performed last night[:(]




warspite1 -> RE: 4 player E-mail: A (9/14/2016 8:19:12 AM)


quote:

ORIGINAL: Mayhemizer

What a great start for a day to see how well Luftwaffe performed last night[:(]
warspite1

Imagine how the Allies feel with what is happening at sea then [;)]




Mayhemizer_slith -> RE: 4 player E-mail: A (9/14/2016 8:51:23 PM)

I'm waiting reply from AllenK to make sure did not want to move certain units or make land attacks.

Mean while I go on as this one needs few decisions before we can roll land combat rolls...

Germany declares 17:26 attack against Gibraltar.

Does CW want to use def shore bombardment? CW can fire up to 15 points.

Other things that may affect to attack are:
-Italians can provide 7 points shore bombardment.
-Germany has two artillery units and they can provide 7 points ground support.
-Germany has Bf109 (6 points to air to air combat, 1 point to ground support).
-CW has Spanish HQ in Gibraltar.
-CW has 2 bombers, total of 5 points ground support.
-CW has Spitfire (6 points to air to air combat).

[image]local://upfiles/39586/DFF2C10700BD4663ACC1B53916A72699.jpg[/image]




Orm -> RE: 4 player E-mail: A (9/14/2016 9:58:48 PM)

quote:

Does CW want to use def shore bombardment?

All ships in Cape St Vincent, except Provence and HMS Revenge, provide shore bombardment. (9 points)




Mayhemizer_slith -> RE: 4 player E-mail: A (9/15/2016 6:44:25 PM)

No attacking shore bombardment.

Does CW want to use Spanish HQ for defending HQ support?




Orm -> RE: 4 player E-mail: A (9/15/2016 6:57:48 PM)

quote:

Does CW want to use Spanish HQ for defending HQ support?

No, thank you.




Mayhemizer_slith -> RE: 4 player E-mail: A (9/15/2016 7:59:56 PM)

Two German artillery fires total of 7 points ground support.

Bf109 stays on ground waiting for possible Allied bombers.

Does CW send any planes?


[image]local://upfiles/39586/875070902ED746D9A912D442658FE740.jpg[/image]




Orm -> RE: 4 player E-mail: A (9/15/2016 8:04:10 PM)

quote:

Does CW send any planes?

No, I am good.

If this attack is below 1:1 in odds then MWIF might use wrong fractional odds (remember the bug you found) so I suggest that we check if the result is reasonable.




warspite1 -> RE: 4 player E-mail: A (9/15/2016 8:05:31 PM)

So if I have this right the odds - regardless of what happens now - cannot be better for Germany than 1:1 no modifiers - is that right?




Mayhemizer_slith -> RE: 4 player E-mail: A (9/15/2016 8:10:54 PM)

Final odds, I believe it is assault?

How much fractional odds should be? My guess is (24-35/2)/35 = 6,5/35 = 0,186 or should I round that half at some point?

[image]local://upfiles/39586/8F2CDD22F2A541FA91BCEE508EAF9558.jpg[/image]




Orm -> RE: 4 player E-mail: A (9/15/2016 8:11:00 PM)


quote:

ORIGINAL: warspite1

So if I have this right the odds - regardless of what happens now - cannot be better for Germany than 1:1 no modifiers - is that right?

Unless I missed something the odds will be 24:35 with no modifiers. So, yes, best for Germany is 1:1 with no modifier.




Mayhemizer_slith -> RE: 4 player E-mail: A (9/15/2016 8:11:35 PM)


quote:

ORIGINAL: warspite1

So if I have this right the odds - regardless of what happens now - cannot be better for Germany than 1:1 no modifiers - is that right?


You are right. Rock will stand this attack, but not the next one [;)]




Orm -> RE: 4 player E-mail: A (9/15/2016 8:13:40 PM)

quote:

0,186 or should I round that half at some point?

0,186 is what I get as well. And no, that half point should not be rounded.

If the roll is in that neighbourhood then we can ask for verification. Ok?

Edit: CW go with assault.




Mayhemizer_slith -> RE: 4 player E-mail: A (9/15/2016 8:15:17 PM)


quote:

ORIGINAL: Orm

quote:

0,186 or should I round that half at some point?

0,186 is what I get as well. And no, that half point should not be rounded.

If the roll is in that neighbourhood then we can ask for verification. Ok?


OK. Roll comes now...




Mayhemizer_slith -> RE: 4 player E-mail: A (9/15/2016 8:19:29 PM)

Game gave very different fractional odds, but roll was so high it does not matter.

Job well done! I can always count on Wehrmacht, Luftwaffe not so much.

German INF div is destroyed. Who takes CW loss?

(Game rolled even better for Germans, 052 fractional and 10 land combat)

[image]local://upfiles/39586/10A2BFD27FED4D8A95CEBFDE7C40CBE9.jpg[/image]




Orm -> RE: 4 player E-mail: A (9/15/2016 8:22:08 PM)

quote:

Who takes CW loss?

3rd Infantry Corps.




Mayhemizer_slith -> RE: 4 player E-mail: A (9/15/2016 8:24:35 PM)

I just realized French ship is not allowed to provide shore bombardment because there is Spanish unit in Gibraltar. I had to reload from debark because I forgot to land two Japanese units to Canton as AllenK instructed.




Mayhemizer_slith -> RE: 4 player E-mail: A (9/15/2016 8:33:46 PM)

Germany rebases Hungarian fighter to Malaga.

Rundstedt reorganizes attacking units (2x artillery, INF and MIL).

Turn does not end (10 rolled).

And weather stays nice in Gibraltar as promised.

[image]local://upfiles/39586/B83D26AE14E446F19CA62E134A18B287.jpg[/image]




Orm -> RE: 4 player E-mail: A (9/16/2016 8:02:32 PM)

No declarations of war.

Combined: CW
Pass: China, USSR, USA, France

HMS Glorious launch their aircraft to port strike Cartagena.

[image]local://upfiles/29130/A38BE59B5C8449B3A390A19CD94C0745.jpg[/image]
Picture from Sep/Oct '40 Impulse #9 (Allied) - Port Strike




Orm -> RE: 4 player E-mail: A (9/16/2016 8:14:00 PM)

Axis rolls 10 and Allies roll 7.

[image]local://upfiles/29130/F4E2891E8AAE482CBA93993558D1476E.jpg[/image]
Picture from Sep/Oct '40 Impulse #9 (Allied) - Port Strike




Orm -> RE: 4 player E-mail: A (9/16/2016 8:19:46 PM)

The British Swordfish bombers damage the Italian cruiser.

[image]local://upfiles/29130/8E41038E2A9141719B11B9D4337FB774.jpg[/image]
Picture from Sep/Oct '40 Impulse #9 (Allied) - Port Strike




Orm -> RE: 4 player E-mail: A (9/16/2016 8:51:01 PM)

No naval air.

A TRS sail from Gibraltar, escorted by HMS Dorsetshire, to the West Med. Will Italy intercept?

[image]local://upfiles/29130/0F6480AF18A441C6BDB9A917D500B439.jpg[/image]
Picture from Sep/Oct '40 Impulse #9 (Allied) - Naval Movement




AllenK -> RE: 4 player E-mail: A (9/16/2016 8:52:08 PM)

Yes please. Use the CA.




Orm -> RE: 4 player E-mail: A (9/16/2016 9:02:02 PM)

The Italian intercept attempt fails, but the TRS stay in the sea area and embark a Spanish Corps from Almería.

[image]local://upfiles/29130/80216D4EAA534860900DB1677BB96685.jpg[/image]
Picture from Sep/Oct '40 Impulse #9 (Allied) - Naval Movement




Orm -> RE: 4 player E-mail: A (9/16/2016 9:06:07 PM)

A second TRS sail from Gibraltar. This time towards Cape St Vincent. Will the Italian submarine attempt to intercept?

[image]local://upfiles/29130/4C0608EF4F4C4EC4BB20C278E3030A2D.jpg[/image]
Picture from Sep/Oct '40 Impulse #9 (Allied) - Naval Movement




AllenK -> RE: 4 player E-mail: A (9/16/2016 9:07:46 PM)

Yes please.




Orm -> RE: 4 player E-mail: A (9/16/2016 9:13:52 PM)

The interception attempt is successful and CW decide that the prudent course is to stay in the sea area rather than to let the TRS force its way through the blockade.

The TRS stay in the 3 box and load the 2nd Corps from Cádiz.

[image]local://upfiles/29130/CF666E1EB9B647A48FA94F8D4848AD1D.jpg[/image]
Picture from Sep/Oct '40 Impulse #9 (Allied) - Naval Movement




Orm -> RE: 4 player E-mail: A (9/16/2016 9:19:51 PM)

CW can activate combat in three sea areas... but decline in all three.

[image]local://upfiles/29130/E72BC4988BE749B79D842EDDC76CEB4D.jpg[/image]
Picture from Sep/Oct '40 Impulse #9 (Allied) - Naval Combat




Orm -> RE: 4 player E-mail: A (9/16/2016 9:22:24 PM)

Axis can activate combat in two sea areas. Will they?

[image]local://upfiles/29130/A687A614BAF54BA4A3D1FEAA9B0D41A6.jpg[/image]
Picture from Sep/Oct '40 Impulse #9 (Allied) - Naval Combat




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