[IMPROVEMENTS MADE B824] Gun Damage Problems B823 (Full Version)

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training -> [IMPROVEMENTS MADE B824] Gun Damage Problems B823 (4/29/2016 9:40:14 PM)

Hello,

I've been playing around with 1.11 RC22 (B823), and I've noticed that damage from guns has been drastically reduced compared to 1.10. I remember that in 1.10, an Iowa class was able to sink a Burke with 2 triple round impacts from its 406 mm gun. In B823, it took 12 triple round impacts. This seems to be a glitch. A Burke shouldn't be able to take 36 x 406 mm rounds. I've attached the test scenario with the message log.

Please take a look at this if you can.

Thanks.




mikmykWS -> RE: Gun Damage Problems B823 (4/30/2016 12:59:49 AM)

We'll definitely check this out but you do understand our gun model in that near hits and explosive damage are possible? Not just a 1 or 0 hit.

Thanks!

Mike




training -> RE: Gun Damage Problems B823 (4/30/2016 5:04:08 PM)

Great! And yes, I do understand that near hits do damage but there really is a clear difference in the amount of gun damage for this update.




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