ships running out of fuel (Full Version)

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ojms -> ships running out of fuel (5/23/2016 2:47:12 PM)

Hi,

I was just running a test and noticed that ships don't always leave enough fuel to get back to base.

Please find a test scenario attached and also the auto saves.




mikmykWS -> RE: ships running out of fuel (5/23/2016 3:48:38 PM)

Thanks. Will have the guys take a look. Look the margin is too slim.

In the meantime you can prevent this by using the 25% withdrawl threshold in ROE's.

Mike




ojms -> RE: ships running out of fuel (5/23/2016 5:24:26 PM)

Hi Mike,

thanks didn't see that option before. 25% is pretty high it's a shame it's not the same as the aircraft settings, 10%, 15% etc.. but hopefully will prevent any issues.

Cheers




mikmykWS -> RE: ships running out of fuel (5/23/2016 5:38:05 PM)

Its not a shame. It works great.

We'll take a look at the other thing. Better way to spend time.

Mike




ojms -> RE: ships running out of fuel (5/23/2016 5:41:08 PM)

Another issue I've just spotted is that when ships go to port when they leave they don't rejoin the group they were previously in.

Cheers




mikmykWS -> RE: ships running out of fuel (5/23/2016 5:46:50 PM)

Yeah we're working on that one. Issue is figuring out a way that game will remember what the original group composition and formations are. This is definitely not a trivial coding task however because you've always been so positive about what we do we're willing to take it on.

[8D]

Mike




ojms -> RE: ships running out of fuel (5/23/2016 5:57:47 PM)

Cheers Mike, I'm terrible for finding issues that annoy people.

However I really appreciate your work on this.




mikmykWS -> RE: ships running out of fuel (5/23/2016 7:21:06 PM)

Its a shame you think you just find annoying issues.[:)]

Thanks

Mike





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