Aditia -> RE: Aditia vs. Darbymcd Turn4 (7/31/2016 7:54:57 PM)
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Production: I obviously need to do some more tinkering with Max. TOE values as my manpower is being used up. Armament points are building nicely. Edit: Lol, wrong screenshot, anyway, my manpower at this point is tiny... During the summer of 1941 I can summarize the following with what I did with Max TOE: - High Morale infantry Div. and Motorised forces; 100% + Refit - <80 morale Infantry Div 76% - FlAK 50%, except units equipped with 88mm, they get 88% as the gun is so good and loads are produced anyway. - Airbases and Corps HQs 93%. Kept these high as the actual TOE affects the effectiveness of the HQ, especially for movement points. Also, I want the airbases to keep the Luftwaffe in the air while it is strong. - Most tubes to 66%, with exception of 5cm PAK, as it is the only effective gun against soviet heavy armor next to the 88mm. 5cm PAK gets 88% I will have some screenshots of TOE tinkering later I think. In turn 12 I am sitting on 70k manpower and ca. 100k+ Armaments. [image]local://upfiles/37963/13725E98C8D843C0802E33EED1846515.jpg[/image]
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