Counter mods (Full Version)

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PhilThomas -> Counter mods (8/18/2016 1:56:40 AM)

Sticking a toe back in the WITE water while I have a relatively unencumbered week & here's something that has bugged me since I started playing this damn thing:
1. Why can't we see all three numbers (attack, defense, move) at once?
2. Has anyone modified HQs to make it easier to distinguish various types (esp. tank armies/panzer corps/panzer armies from the leg variety)? A different symbol for air HQs would be nice too.
3. Can the unit IDs be put on the piece? Back when we all played these things on a tabletop we knew that a particular piece was, say, the 3rd Guards Tank Corps bcs it said so right on the piece.




jacktimes2 -> RE: Counter mods (8/18/2016 6:37:42 AM)

I think pressing the Y key changes the counter display to unit name(s) and Z should switch it back to the CV/Movement information.




Icier -> RE: Counter mods (8/23/2016 8:03:12 AM)

go to wite2...page 34 & see Red Lancer post. [:D]




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