RE: Holding the Philippines (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition



Message


Macclan5 -> RE: Holding the Philippines (10/24/2016 5:16:58 PM)

Thanks [:D]

I would see that what you describe is possible if still beyond my new-bie talent.

Albeit it still must take some amount of 'luck' to hunt down and destroy a significant portion of the KB for example (or good scouting, Land AC, anticipation etc) otherwise the KB will in fact prevent you achieving your specific base conquest aims.

It must also depend upon the aggressiveness of the script driving the "historic expansion level" ??





pontiouspilot -> RE: Holding the Philippines (10/24/2016 5:44:02 PM)

In 6 x PBEMs I have only lost Manila once...another pending but in early May. At level 3 forts with 1200 AV it will take opponent some level of effort to overcome. I find that Manila is the best redoubt notwithstanding that Dugout Doug did not. It has a port to try to sneak supplies into. Step 1 is consolidating all troops into Manila. Step 2 is evacuating the planes and Engs you don't need. You need to keep some fighters to allow you time to build forts up. They won't build if you are bombed every day. Then use every scow you can find to try to sneak supplies in. You may as well use the big fleet subs too since they can't sink anything with torpedoes. I clean out places like Kendari etc. Unless your opponent sits a surface combat TF in close proximity to Manila Bay you would surprised what you can sneak in. I have snuck ships in from Seattle. If he does park someone on doorstep then mine them, torpedo them and even use your Cats for short range naval attack. Often they go home. I got lucky and sank Hagura on the doorstep with a Cat once.

In Mindanao (Cagayan) I form a secondary redoubt with everyone on the island. It's airfield forms a nice bridge too and from Manila.




Leandros -> RE: Holding the Philippines (10/24/2016 6:15:02 PM)


quote:

ORIGINAL: Macclan5

If CINCPAC won that "all in the Philippines' argument with the combined Joint Chiefs of staff I would think a 2000 Political / Victory Point penalty would be an
appropriate expenditure of achieving that consensus ???

In my "alternative" book series, "Saving MacArthur", the President himself is the aggressive party. Don't think CINCPAC would ever be able to convince the JCS. Or
want it, for that matter.

A pre-requisite is also that the Aussies and Dutch are partly in on it. This was the basis for my first full game against the AI - which is still going on. The British
(and the Chinese) I didn't touch much for many months, they had their own problems.

You can "read all about it" here: https://www.amazon.com/dp/B018F2QMEW

Fred





Macclan5 -> RE: Holding the Philippines (10/24/2016 7:17:12 PM)

Indeed Fred [:D]

I have followed your AAR and thoughts abeit silently.

Rather more difficult to comment as you are on a specific journey. I am certain the game is 'one of many tools' in your arsenal.

I am interested and applaud your for the effort.

John




Chickenboy -> RE: Holding the Philippines (10/24/2016 7:17:26 PM)

quote:

ORIGINAL: Macclan5
Albeit it still must take some amount of 'luck' to hunt down and destroy a significant portion of the KB for example (or good scouting, Land AC, anticipation etc) otherwise the KB will in fact prevent you achieving your specific base conquest aims.


This is true. Fortunately for me, KB split, with 3 CVs going N around Borneo to bang on Singapore and Sumatra and 3 CVs staying around the Celebes supporting landings there. The southern group frittered their air power away by attacking (defended) airfields and getting airgroups chewed up. Then S-38 (Luzon revenged!) put two TTs into Zuikaku south of the Celebes. That was enough for me to commit Enterprise and Lexington, which were biding their time on the IO side of Java. The combined air strikes crushed both Soryu and Hiryu for no damage in return.

Yes, luck was a factor. The submarine torpedoing Zuikaku was pretty key. But "serendipity favors the prepared mind". Having a mailed fist waiting for the opponent's guard to drop requires some preparation, timing and willingness to recognize, accept and commit to risk.




BBfanboy -> RE: Holding the Philippines (10/24/2016 8:08:32 PM)


quote:

ORIGINAL: pontiouspilot

In 6 x PBEMs I have only lost Manila once...another pending but in early May. At level 3 forts with 1200 AV it will take opponent some level of effort to overcome. I find that Manila is the best redoubt notwithstanding that Dugout Doug did not. It has a port to try to sneak supplies into. Step 1 is consolidating all troops into Manila. Step 2 is evacuating the planes and Engs you don't need. You need to keep some fighters to allow you time to build forts up. They won't build if you are bombed every day. Then use every scow you can find to try to sneak supplies in. You may as well use the big fleet subs too since they can't sink anything with torpedoes. I clean out places like Kendari etc. Unless your opponent sits a surface combat TF in close proximity to Manila Bay you would surprised what you can sneak in. I have snuck ships in from Seattle. If he does park someone on doorstep then mine them, torpedo them and even use your Cats for short range naval attack. Often they go home. I got lucky and sank Hagura on the doorstep with a Cat once.

In Mindanao (Cagayan) I form a secondary redoubt with everyone on the island. It's airfield forms a nice bridge too and from Manila.

I was lucky enough once to sink CA Atago and CL Jintsu with 500 lb bombs from P-40Es flying at 1000 feet. They had almost no training in LowNav but at that altitude hits are very likely. I have also used the P-26s and p-34s in the Philippines on LowNav to hit transports and DDs. Their bombs may be small but a few hits with fires can sink these smaller IJN ships.




Page: <<   < prev  1 [2]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.65625