gwgardner -> RE: Europe In Turnmoil Mod. (3/12/2017 11:00:23 PM)
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I was wrong to say weekly turns. A closer look shows that it's set for 1 week during summer, 11 days during Spring and Fall, 2 weeks during winter. I had thought the Soviet AI made it's biggest mistake attacking Germany in March '41. There was good weather after that, so I made what I thought to be historically accurate advances. Further examination shows that the AI was not building divisions, was building a disproportianate number of air units. I have now reworked the AI build chances, emphasizing plentiful, cheap infantry early on, lessening air builds till later. However the biggest problem overall was research, which was proceeding much too fast, giving Germany a bigger advantage than historical. I had researched as fast as possible, thinking the AI would be advancing faster than normal, due to more turns, more MPPs, but Germany has a huge advantage early on with MPP production levels. Having reworked the AI build priorities and lessened research speed, I'll give the mod another go. More turns per year and much broader OOBs make this mod so much fun for me compared to vanilla. I think the mod would really shine in multiplayer. Perhaps after Kirk23 nears completion on the Napoleonic mod, he'll get back to fine-tuning this one.
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