Scarhead -> (5/11/2000 7:55:00 PM)
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quote:
Originally posted by Moonpie:
2. The AI difficulty. I didn't see it in the manual. Would someone explain how the percentage increase translates into layman's terms? Is it only an increase in number of forces or quality or....what?
This number gives the experience/morale rating of the troops as compared to their intended morale. IIRC Germany had a 75 point (average to vet) average on experience in '42, so at 133 percent they should have about 100 points (elite) if only experience raises at this rate. If they increase experience and morale, maybe you nedd 166 percent for elite.
Set up two games at different percentages with about 50 units and compare the mean exp rating - this should show you how it affects the game.
And I guess you know from SP3 how much experience influences the game (try targetting the same target from same range and elevation (and zero speed) with two identical tanks - one green, one elite. Just compare the expected hit probability (not the actual hit prob, this has more influencing parameters). This should do the trick.
Scarhead
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