Big B -> RE: B-Mod Update (5/27/2019 10:11:08 PM)
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Thanks for the input, It feels gratifying to hear that from others. I could never go back to 'stock'...too many holes for my taste. There were a couple minor updates since you started, but by April 1942 nothing to be concerned with. The next update coming will deal with the Fulmar, their role will change by June 1942, the British rearmed them with an external 500lb bomb and 4x .50 M2-Brownings and a .30 cal rear gun and certified them for Dive Bombing (60 degree dive)...finally a use for the Fulmar. I am just looking at the best way to implement that in the game. I appreciate your feedback, I have endeavored for years to make a more realistic/historical game out of it, which is why I haven't delved into the 'What-if' world yet....I want a strong base before going there. Spence once asked on the forum - "just give me what was there and have it work like it did"...that's been my target. B quote:
ORIGINAL: Falken Brian, Just wanted to give you an update, and another thank you. Wineguy and I are doing really well with our B-Mod campaign. We haven't picked up your latest changes, but with the version that we have, we just hit April 2nd, 1942 in our game, and it's going really well. No major issues at all. Honestly, it's been really clean. You have further cemented my belief that the B-Mod is the "MOD" to play for historical play. I used to be DBB as my primary, but can safely say that this is my new base for MODs. BTW,,, China is a real (*(*&^(*(* :) :) :) Very hard to make any ground, and even if you do, you need some much guarrison, that it's very hard to make any headway... Luv it. Should be able to give you a better update in a few months as the new planes come in. I'm about to get the Nick, and once we hit June, the new Zero-3 and a few other things will be coming. But so far, so good. Right now, only the new Rufe, Lily, and Mavis have come in so can't really comment yet on Aircraft Upgrade performance.
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