PaxMondo -> RE: December 4th, 1942 (Solomons) (6/24/2017 1:49:03 PM)
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ORIGINAL: Aurorus quote:
ORIGINAL: ny59giants Fort building - What is the general guidelines on building them? Any particular size to go to for regular bases, major bases like Rangoon, Manila, etc? I have a few key bases built up to size 5, but is there a reason to build up to size 4, 5, or 6?? While this game is in Dec '42, I'm still in early June '42. What should be the daily surplus in Heavy Industry (HI)?? I'm getting about 1500 daily. Good or too low?? Forts will help to prevent losses to strategic assets as well: oil, industry, resources, and so forth, so building forts at key strategic bombing locations is a good idea. Forts are very good on atolls as well, where attacks can get dicey if the allies do not bring major support, BBs for bombardment, CVs for ground support airstrikes, and so forth. Finally, forths slow the allied advance. Two, three, or four attacks are often needed to take a base with level 5 forts, which can result in a delay of two or three weeks. This delay will give you a chance to respond, and it will be very difficult for his CVs and air cover to remain on station for 2 or 3 weeks. That is basically the idea with forts in the Pacific theater. Try to plan a defense whereby your defenders can outlast his ability to remain on station, so that you can reinforce or counter-attack. In Burma and China, forts are not quite as important, since the line will tend to be fluid and bases can be surrounded. Units will build a small level of forts in non-base hexes, and this is usually satisfactory. Large ports, such as Rangoon, are important, since this allows supplies and units to be moved more quickly to the front. Basically fortify your primary airfields, your strategic resource sites, and the key ports in the west. Then fortify the Home Islands. Mike, You been asking this around several times. Kinda surprised, but I will give you what I know. Very different experience with forts compared to above ... I've never been able to stop the even the AI for 3 weeks with forts 6. And H2H testing is far less. however, forts do help. Its a tradeoff. supply for time. Depends upon how many days you want. My formula is F-3 = days I will buy. Not weeks. And that is just a thumb in the wind estimate because it depends entirely upon how much the allies bring. So, it is based upon what I would typically expect the allies to show up with. They show up with 6xID when I'm expecting 3xID or they are able to put 4 bombardment TF's on target when I plan to allow only 1 or (you get the idea)... yeah that formula won't mean anything, they prolly take the base on first attack. So forts are just one part of the overall defenses scheme, just like how many air groups, MTB's, mines, etc. Right. No way to answer the question in a vacuum and no right answer. It depends upon what you are trying to do.
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