RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (Full Version)

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821Bobo -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/4/2017 9:47:24 AM)


quote:

ORIGINAL: Aurorus


quote:

ORIGINAL: 821Bobo

I really don't understand why the Manila garrison retreated to the worst possible hex.


They cannot retreat from one attack into another hex under attack. That is why I attacked both hexes at the same time.

quote:

Cabantuan


Cabantuan was already flipped and not under attack.




BBfanboy -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/4/2017 4:01:51 PM)


quote:

ORIGINAL: Aurorus

quote:

ORIGINAL: adarbrauner

How do you know the DPs contributed?

China takes a long time, and enormous resources


I am not sure that I understand your meaning about DPs.


DP would refer to Dual Purpose guns, those that can do both anti-air and anti-ship/land artillery. I don't think the Dutch have any at game start so the anti-ship defence at Palembang was likely all coast defence artillery.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/4/2017 8:47:21 PM)


quote:

ORIGINAL: 821Bobo


quote:

ORIGINAL: Aurorus


quote:

ORIGINAL: 821Bobo

I really don't understand why the Manila garrison retreated to the worst possible hex.


They cannot retreat from one attack into another hex under attack. That is why I attacked both hexes at the same time.

quote:

Cabantuan


Cabantuan was already flipped and not under attack.



I moved recon units from Cabantuan into Manila, therefore I had control of the hexside between Cabantuan and Manila. The player who is the last to move units through a hexside in a contested hex controls that hexside. This cuts off retreat and supply path.

I moved 65th brigade out of Cabantuan, expecting the minefield at Bataan to be cleared with 2 days. It was not, but control of that hexside between Cabantuan and Manila, and the hexside between Cabantuan and Clark is the reason that I had to attack when I did and risk sending my BBs through mines (which I hate and which cost me a good bit of repair yard time on Yamashiro). You moved that PI division into Cabantuan a turn or two faster than I thought that you would, so I had to attack when I did. If I had not, you could have used that unit to move into Clark or Manila from Cabantuan, and then you would have control of the hexside. That unit would have also got back into supply. So once I moved into Clark from Cabantuan, I could not go back. I had to attack the next day.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/4/2017 9:10:52 PM)


quote:

ORIGINAL: adarbrauner

I really hoped to read some reactions and insights to my queries about the higly effective bombing of the tank battalion in Luzon, a few posts above.



I reread your post about bombing tanks, and I see that I did not answer your question. I have discovered several things about bombing armor units.
1) Target selection is better at lower altitudes. Bombers are much more likely to target the better units at lower altitudes. I like to use 6K, especially in the early war. Below 6K and bombers use the LowG skill, which none of the aircrews are trained for. I train a lot of my bomber pilots in LowG, so later in the war, I may bomb from time to time below 6K.
2) Armor is very vulnerable by itself. There is no other target.
3) The penetration rating on the bomb must be equal to or greater than the armor rating of the tank to get any disabled or destroyed. If you send bombers over a hex that do not have bombs capable of penetrating the armor of the tanks, the bombers are very unlikely to attack the tanks if there are other targets in the hex. This, and altitude, may be one reason why Lowpe's armored cars seem to do well. The Grants do not have very good armor, so 250 Kg bombs were sufficient.
4) Bombers's first priority is "guns." The reason bombers often prefer infantry targets is because the infantry usually has "guns" mixed in. Any type of "gun" draws bombers attention before tanks, so they will bomb units with "guns" before tanks.
5) Bombers will focus on targets with less disruption. You will notice this when bombing coastal fortress (with guns), for example. The bombers will focus on the coastal guns until they are sufficiently disrupted. Only then will they bomb other targets. So, if you want to disrupt infantry, in Hong Kong, for example, you must send waves of bombers in to accomplish the mission. Likewise, if you want to hit tanks, mixed in with infantry units that contain guns, you will have to send enough bombers to disrupt the infantry sufficiently first.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/4/2017 9:15:58 PM)

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Aurorus

quote:

ORIGINAL: adarbrauner

How do you know the DPs contributed?

China takes a long time, and enormous resources


I am not sure that I understand your meaning about DPs.


DP would refer to Dual Purpose guns, those that can do both anti-air and anti-ship/land artillery. I don't think the Dutch have any at game start so the anti-ship defence at Palembang was likely all coast defence artillery.



Ah, I understand now. The question was, "how did I know that Dual Purpose guns from Clark participated in the artillery exchange?" Because the allies were winning it with less conventional artillery and with less range than my heaviest guns. Their DP guns have better range, however, and they can cause great trouble in artillery exchanges. You will experience this at Bataan, as the Japanese, if you try to have an artillery dual there. The Coastal Gun rake your forces unless you have every heavy artillery unit in the Japanese army there and use only the heaviest artillery (28 and 30 cm guns) in order to match range with the coastal guns.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/4/2017 10:52:48 PM)

No turn today, so I thought I would say a word about the Japanese economy.

I tend to a go slow approach to developing the Japanese economy. I do not schedule much late-war plane research at the start. I do not see the point. Most of those factories do not repair much in early 42. I put 4 factories on Frank, since I will do that no matter what happens. Whether I add more to Frank research, look for something else, or not do much R&D beyond the basics are decisions that I will make as the 42 progresses. I want to get a feel for how the war is going, what my opponent likes to do, and so forth, before I devise a plan for the air-war in the later game. (Of course, I have never had a chance to play the late war in a PBEM). I like Tony, but in a PDU:off game, it is hard to justify much research into Tony because there are fewer squadrons of Tonies than Tojos or Franks. Since this is PDU:Off, obviously, I have already converted factories over to R&D into the A6M line and the Oscar line. What I do beyond that and Judies, I have not yet decided. If I decide to put a little R&D into Tony, I need to make that decision very soon, since those factories will begin repairing at a good rate in March.

I do a little adding to the light industry, like most Japanese players, since Japan has a few extra resources, and I convert about 300 merchant ship yards to naval shipyards in order to accelerate some ships. The CVEs use merchant ship capacity, so some remains for those and for the tankers and oilers. I turned off most of the cargo-ship production, but I still have enough merchant shipyard capacity to turn some back on later if need be. I micro-manage ship production (as much as it can be micro-managed), reviewing it once a month or so and making sure that my pools are used: accelerating (or turning production back on for) a few extra ships every time resources free up. I increased vehicle production, like most Japanese players, though not quite as much as most. I have vehicle production set at 180 at the moment. I will use the old model medium tanks for the moment and upgrade at some point in the future when I may have to fight allied armor. I upgraded most of my armored cars to light tanks, and tracker has been angry with me about my vehicle production.

I also go rather light on air production, at least to start. I can always add a little more later where I need to. So far, in this game, China has required no supply (the 50K at Hong Kong has kept the whole theater positive for the moment). So without a large number of aircraft production expansion, most of my starting supply went to shipyard conversions and light industry. I did not use all of the starting supply: only half in fact. Where is the rest going? Forward. Japan will produce more supply if I want to add to the economy in the future. Forward bases will not. Better to get as much supply forward now, with U.S. torpedos thudding off my ships rather than exploding than later.

Finally, a question for Lowpe and the others who have managed this trick. How do you get all the resources out of Korea and Manchuka through Fusan? I have never been able to achieve this feat and have always wondered how people do it. And How do you get all the excess resources from China to flow into Korea? I have also never been able to manage this feat?







Lowpe -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/5/2017 2:09:51 PM)

I think I answered your question in my AAR with Obvert. You can also search magic highway and Pax and get lots of threads I bet.




Alfred -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/5/2017 2:51:28 PM)

For the magic highway see my (and Pax Mondo's too) posts in this thread

http://www.matrixgames.com/forums/tm.asp?m=3700490&mpage=1&key=magic%2Chighway&#3701853

and my post in the linked thread which specifically deals with how demand for fuel is determined.

Alfred




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/5/2017 5:19:32 PM)

quote:

ORIGINAL: Alfred

For the magic highway see my (and Pax Mondo's too) posts in this thread

http://www.matrixgames.com/forums/tm.asp?m=3700490&mpage=1&key=magic%2Chighway�

and my post in the linked thread which specifically deals with how demand for fuel is determined.

Alfred


Thanks for the link Alfred. I never read that whole discussion before. Ironically, that is basically what I do, so I guess I discovered it independently. I never really thought of it as a "magic highway," however. The bulk of my resources go through Fusan, but I have always supplemented it by using another port. I think the reason that I always find that I have to use another port is because I never expanded Fusan beyond size 6 before. I will have to think on this. Any idea how much supply is used in expanding Fusan from size 6 to 8? Seems as though it might just be a trade of supply for fuel.

Of course, I will not disclose what other port I use. Bob will have to figure that out for himself if I continue to use another port. At the moment his subs are focused on the area west of Japan, where he has found some cargo ships. Why has he found cargo TFs west of Japan... well... let's just say that replacements arrive much quicker when a depleted unit is surrounded by 5 or 6 bases with 25K supply. Hence... the moving starting supplies "forward."




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/5/2017 5:42:40 PM)

Jan. 5th.

Bob continues to be very cagey with his PT boats. He likes the PT boat, coastal gun, heavy minefield combination and uses it to good effect at every opportunity. He even asked me about how to make more PT boats, and we learned that they do not become available until Jan. 42. So now that he has learned this, there will be more PT boats, I assume.

He had stationed a group of PT boats at Balikpapan. I sent in a group of TB to contend with them, and he coyly moved the PT boats out just before the TBs arrived, leaving the TBs wandering around in the minefield. 2 hit mines.

TF 57 encounters mine field at Balikpapan (64,97)

Japanese Ships
TB Kamo, Mine hits 1, on fire, heavy damage
TB Hato, Mine hits 1, on fire, heavy damage


A Dutch sub finished off one of the crippled TBs later that night.

Submarine attack near Balikpapan at 64,97

Japanese Ships
TB Kamo, Torpedo hits 1, on fire, heavy damage

Allied Ships
SS KX

TB Kamo is sighted by SS KX
SS KX launches 2 torpedoes


A Japanese sub spotted the allied PT boats leaving later in the night. So very well played.

ASW attack near Balikpapan at 63,100

Japanese Ships
SS I-159

Allied Ships
PT Q-113
PT Q-112
PT-33
MTB 9

SS I-159 is sighted by escort
Sub escapes detection




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/5/2017 5:50:04 PM)

Malaysia

The Japanese are consolidating their forces at Malacca, resting up, with Southern Army present under the personal command of Tojo and his high inspiration to help offset the effects of the malaria zone. The final push on to Singapore awaits.

DEI

Daylight over the DEI sees the action shift to Ambon. A Japanese CV TF has moved into position north of Ambon and sortied over the coastal guns. Land-based Nells from Manado supported the action.

Afternoon Air attack on 4th Coastal Gun Battalion, at 76,109 (Ambon)

Weather in hex: Heavy rain

Raid spotted at 15 NM, estimated altitude 15,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 31
G3M2 Nell x 24

No Japanese losses

Allied ground losses:
14 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
24 x G3M2 Nell bombing from 9000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb



--------------------------------------------------------------------------------
Afternoon Air attack on Ambon , at 76,109

Weather in hex: Heavy rain

Raid spotted at 17 NM, estimated altitude 13,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 16
B5N2 Kate x 45

Japanese aircraft losses
B5N2 Kate: 1 damaged

Allied Ships
xAKL Bintoehan, Bomb hits 1, heavy fires, heavy damage

Airbase hits 3
Airbase supply hits 1
Runway hits 13
Port hits 1
Port supply hits 1

Aircraft Attacking:
20 x B5N2 Kate bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb
25 x B5N2 Kate bombing from 9000 feet
Port Attack: 1 x 800 kg AP Bomb


Recon shows 4 units in the hex and 3 ships in port. Is one an ACM? Ambon has been under near constant float plane search since the beginning of the war, but that does not mean that the allies could not have slipped a CM or two into the port to leave a surprise for the Japanese.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/5/2017 5:55:24 PM)

Phillipines

The 11th PA division, which was cut off at San Fernando on December 8th, after the Japanese took Cabantuan and Lingayen, moved down to Cabantuan on the 3rd of January. They took the base on the 4th threatening the Japanese rear. Recon and armor units, mostly from Manila were dispatched to deal with the threat and supported by Betties and Sallies from Takao.

Morning Air attack on 11th PA Infantry Division, at 80,76 (Cabanatuan)

Weather in hex: Partial cloud

Raid spotted at 13 NM, estimated altitude 9,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
G4M1 Betty x 19

No Japanese losses

Allied ground losses:
41 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
19 x G4M1 Betty bombing from 6000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
orning Air attack on 11th PA Infantry Division, at 80,76 (Cabanatuan)

Weather in hex: Partial cloud

Raid spotted at 5 NM, estimated altitude 10,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
Ki-21-IIa Sally x 29

Japanese aircraft losses
Ki-21-IIa Sally: 1 damaged

Allied ground losses:
20 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
29 x Ki-21-IIa Sally bombing from 6000 feet *
Ground Attack: 2 x 250 kg GP Bomb

Ground combat at Cabanatuan (80,76)

Japanese Deliberate attack

Attacking force 5301 troops, 12 guns, 462 vehicles, Assault Value = 303

Defending force 2886 troops, 56 guns, 0 vehicles, Assault Value = 115

Japanese adjusted assault: 201

Allied adjusted defense: 2

Japanese assault odds: 100 to 1 (fort level 0)

Japanese forces CAPTURE Cabanatuan !!!

Combat modifiers
Defender: leaders(+), disruption(-), preparation(-), experience(-)
supply(-)
Attacker:

Japanese ground losses:
50 casualties reported
Squads: 0 destroyed, 5 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 5 (1 destroyed, 4 disabled)

Allied ground losses:
1525 casualties reported
Squads: 50 destroyed, 32 disabled
Non Combat: 68 destroyed, 0 disabled
Engineers: 9 destroyed, 0 disabled
Guns lost 29 (29 destroyed, 0 disabled)
Units retreated 1

Defeated Allied Units Retreating!

Assaulting units:
16th Recon Regiment
2nd Tank Regiment
8th Tank Regiment
56th Recon Regiment
48th Recon Regiment
7th Tank Regiment

Defending units:
11th PA Infantry Division


I did not realize how badly depleted this unit had become during its month in exile. I should have shock attacked.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/5/2017 6:15:39 PM)

China

The Japanese drove north and east along the clear terrain west of Sinyang and along the road south of Chengchow to form a line that borders the Nanyang region. That has been the situation for a week or so. In the past week, the Japanese have moved sufficient force to the hex to the west of Chengchow and Loyang to place the Chinese units at Chengchow in jeopardy. As Japan was manuevering to take up this position, the allies withdrew the bulk of their units from Chengchow, leaving only a small garrison in place. On the 5th, the Japanese took Chengchow without much fighting.

Attacking force 25064 troops, 213 guns, 213 vehicles, Assault Value = 945

Defending force 6994 troops, 44 guns, 0 vehicles, Assault Value = 191

Japanese adjusted assault: 589

Allied adjusted defense: 20

Japanese assault odds: 29 to 1 (fort level 1)

Japanese forces CAPTURE Chengchow !!!

Combat modifiers
Defender: disruption(-), experience(-)
Attacker:

Japanese ground losses:
234 casualties reported
Squads: 0 destroyed, 32 disabled
Non Combat: 0 destroyed, 10 disabled
Engineers: 0 destroyed, 2 disabled

Allied ground losses:
4327 casualties reported
Squads: 157 destroyed, 9 disabled
Non Combat: 72 destroyed, 0 disabled
Engineers: 14 destroyed, 0 disabled
Guns lost 9 (4 destroyed, 5 disabled)
Units retreated 4

Defeated Allied Units Retreating!

Assaulting units:
12th Tank Regiment
110th Division
36th Division

Defending units:
15th Chinese Corps
40th Chinese Corps
8th New Chinese Corps
24th Group Army


That is the general idea. When possible, I want try to take objectives with as little fighting as possible.




GetAssista -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/5/2017 6:52:43 PM)

quote:

ORIGINAL: Aurorus
That is the general idea. When possible, I want try to take objectives with as little fighting as possible.

But the objective in China is to obtain VPs by killing as many Chinese as possible, so fighting should be welcomed when on clear terrain like Chengchow. I know that it is hard/impossible to prevent Chinese retreat into Wd/WR if them decide to do it at start. But in this particular case Chinese timely retreat is bad rather than good for you




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/5/2017 7:04:54 PM)


quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: Aurorus
That is the general idea. When possible, I want try to take objectives with as little fighting as possible.

But the objective in China is to obtain VPs by killing as many Chinese as possible, so fighting should be welcomed when on clear terrain like Chengchow. I know that it is hard/impossible to prevent Chinese retreat into Wd/WR if them decide to do it at start. But in this particular case Chinese timely retreat is bad rather than good for you


Bob knows what he is doing in China. He is giving ground as he is forced to, without a complete dash for the hills and jungle. However, he was not going to allow a lot of units to get trapped in Chengchow, no matter what I did. So I encouraged him to hurry the retreat by threatening to pocket the units there: nothing more.

He is also, it seems to me, leaving some units exposed as bait for my bombers. It looks like 2 squadrons of AVG are stalking the Central Chinese plain trying to catch my bombers. There are a handful of Oscars there, but Nates are escorting the bombers... so it has been a chess match of using the bombers for ground support without running afoul of AVG and trying to catch one squadron of AVG on LRCAP with the Oscars. Since he netted a small squadron of Sonias, he has come up empty with AVG, and I have come up empty with the Oscars.




GetAssista -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/5/2017 7:28:33 PM)

quote:

ORIGINAL: Aurorus
Bob knows what he is doing in China. He is giving ground as he is forced to, without a complete dash for the hills and jungle. However, he was not going to allow a lot of units to get trapped in Chengchow, no matter what I did. So I encouraged him to hurry the retreat by threatening to pocket the units there: nothing more.

My view is more of letting Chinese fight when terms are favourable for Japan, and not scaring them away too early with encirclements. It's best to have Chinese LCUs beaten up and not killed outright cause in the latter case they will just be revived for free. Incurred losses and disablements are there to stay, Chinese would not be able to repair them much. In case of Chengchow I wonder if he would have let you do some frontal attacks (and do some damage!) if you did not threaten encirclement.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/5/2017 7:36:22 PM)

quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: Aurorus
Bob knows what he is doing in China. He is giving ground as he is forced to, without a complete dash for the hills and jungle. However, he was not going to allow a lot of units to get trapped in Chengchow, no matter what I did. So I encouraged him to hurry the retreat by threatening to pocket the units there: nothing more.

My view is more of letting Chinese fight when terms are favourable for Japan, and not scaring them away too early with encirclements. It's best to have Chinese LCUs beaten up and not killed outright cause in the latter case they will just be revived for free. Incurred losses and disablements are there to stay, Chinese would not be able to repair them much. In case of Chengchow I wonder if he would have let you do some frontal attacks (and do some damage!) if you did not threaten encirclement.


I doubt it. He started to withdraw from Chengchow almost immediately when I started the pincer move through the plain south. When he saw that I was driving to close the line, instead of advancing directly on Chengchow, he stopped the withdrawal. Then, when he saw the numbers of units increasing toward the east of the plain, he immediately started withdrawing again. His thinking, as far as I can tell, was to deny me the hex if I wanted to move one division in there and take it on the cheap, but at the same time, he kept movement arrows going out of the hex to get out once it became an untenable position.

BTW, I agree with you about the shattered units. It is better to shatter Chinese units than destroy Chinese units.

I have a plan for China, both a short-term and long-term plan, and you may see a large engagement there yet on favorable terms for the Japanese soon. We shall see. I will upload a screenshot of central China, which should not reveal too much that Bob does not already know, on my next update.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/6/2017 5:08:49 PM)

Jan. 6th and what is this? Sneaky allies try to lay a minefield with subs at Truk while CVs are nearby.

TF 256 encounters mine field at Truk (112,108)

Japanese Ships
AMc Nichinan
AMc Toyokuni Maru
AMc Yachiyo Maru
AMc Tamo Maru #7

16 mines cleared


By chance, a group of AMcs happened to be on hand the moment those sneaky allies tried their dirty tricks. Bob likes to try all manner of little things and use every resource available to molest the Japanese.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/6/2017 5:12:51 PM)

DEI

Chokai and Takao, sans their dear sister Atago, who took a bomb at Ternate, bombard Ambon.

Night Naval bombardment of Ambon at 76,109

Japanese Ships
CA Chokai
CA Takao

Allied ground losses:
126 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 1 destroyed, 19 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 2 (1 destroyed, 1 disabled)

Airbase hits 3
Runway hits 18
Port hits 2
Port supply hits 4

CA Chokai firing at Ambon
CA Takao firing at Ambon


These are not the best heavy cruisers Japan has, but they are my favorite, especially Chokai, which always seems to be my most productive heavy cruiser in every game I play, whether PBEM or against the AI.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/6/2017 5:16:24 PM)

Allied subs find another AMC near Kwajalein.

Submarine attack near Bikini at 130,111

Japanese Ships
AMC Kiyosumi Maru, Torpedo hits 1, heavy damage

Allied Ships
SS Triton

AMC Kiyosumi Maru is sighted by SS Triton
SS Triton launches 4 torpedoes at AMC Kiyosumi Maru


The Triton finished off the Kiyosumi Maru later that night. It has been a hard war for AMCs. I did not think that Bob had any subs north of Kwajalein. I will have to be more careful in near every major port. The Kiyosumi was returning from exile to Saipan, where she spent the beginning of the war, waiting for the U.S. CV threat to disappear.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/6/2017 5:21:18 PM)

The Japanese finally managed to take Guam. I had landed there in the first week of the war with the small SNLF that starts in Saipan. I reinforced gradually with each element of the crack 84th that appears in 3 elements. The spirited defense of Guam required the full force of the 84th and the 2nd SNLF to take the base. After the long siege of Guam, Tokyo Rose felt it important enough to inform the allies of its fall.

Ground combat at Guam (106,95)

Japanese Deliberate attack

Attacking force 1539 troops, 8 guns, 0 vehicles, Assault Value = 61

Defending force 672 troops, 0 guns, 28 vehicles, Assault Value = 8

Japanese adjusted assault: 42

Allied adjusted defense: 7

Japanese assault odds: 6 to 1 (fort level 0)

Japanese forces CAPTURE Guam !!!

Combat modifiers
Defender: terrain(+), leaders(-)
Attacker:

Japanese ground losses:
104 casualties reported
Squads: 0 destroyed, 11 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
460 casualties reported
Squads: 11 destroyed, 0 disabled
Non Combat: 51 destroyed, 0 disabled
Engineers: 14 destroyed, 0 disabled
Vehicles lost 31 (31 destroyed, 0 disabled)
Units destroyed 1

Assaulting units:
84th Naval Guard Unit
2nd Indpt SNLF Coy

Defending units:
Guam USN Base Force

The 2nd gained 2 point of experience in the battle and is now an exp. 92 unit. What a shame that it has 15 AV.




adarbrauner -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/6/2017 6:36:47 PM)


quote:

ORIGINAL: Aurorus

Jan. 6th and what is this? Sneaky allies try to lay a minefield with subs at Truk while CVs are nearby.

TF 256 encounters mine field at Truk (112,108)

Japanese Ships
AMc Nichinan
AMc Toyokuni Maru
AMc Yachiyo Maru
AMc Tamo Maru #7

16 mines cleared


By chance, a group of AMcs happened to be on hand the moment those sneaky allies tried their dirty tricks. Bob likes to try all manner of little things and use every resource available to molest the Japanese.


He's a damend rat-bstr of an opponent. Super aggressive and thoughtful.

wow




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/6/2017 9:10:02 PM)

Jan. 7th was a slow day in the war. There was no land combat for the first time since the war began. The only major action were air raids at Clark and an attempt to get at AVG. At least 1 squadron of AVG had been stationed at Loyang, and it was making air operations difficult. I could not do what I wanted to do often because I was worried about having my Sallies, escorted by Nates, intercepted by AVG. What is more, Japan starts with no air HQ in China, which is very annoying and makes air coordination difficult in China. This can be offset some by placing a decent air commander in the Chinese Army HQ, but this does not substitute for a real air HQ with a real air commander. So, I decided to go after AVG directly, hoping that only 1 squadron was at Loyang and not 2. I sent in the Sallies and some Sonias (which failed to fly) at night over the airfield and then swept during the day with the small squadron of Oscars available. Bob sensed the move and AVG left Loyang that day, so the raids and sweep came up empty. Probably for the best, since there were storms and the night bombing was not very effective, so I doubt I would have disabled more than 3 or 4 of AVGs planes before the Oscars came in. They probably would have been outnumbered.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/7/2017 5:23:07 AM)

Jan. 8th.

The Japanese can do sneaky port attacks too. In retaliation for the mines laid at Truk on the 6th, this happened at Pearl on the 8th (of January, not December)

NAVAL MOVEMENT PHASE
I-22 launches midget submarine Ha-4 to attack Pearl Harbor
SSX Ha-4 hits a mine and is destroyed at Pearl Harbor


After launching his midget, I-22 launched some fish.

--------------------------------------------------------------------------------
Sub attack near Pearl Harbor at 180,107

Japanese Ships
SS I-22

Allied Ships
AMc Condor, Torpedo hits 1, heavy damage

SS I-22 launches 2 torpedoes at AMc Condor
I-22 bottoming out ....
Escort abandons search for sub




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/7/2017 5:26:55 AM)

The Ambon landing came off without major incident. The coastal guns were disrupted some from three days of air attacks and heavy CA bombardment. The hit on the AK was a 155, so it was more serious. The hit on the AP was a 40mm bofors and inconsequential.

Pre-Invasion action off Ambon (76,109) - Coastal Guns Fire Back!
Defensive Guns engage approaching landing force

50 Coastal gun shots fired in defense.

Japanese Ships
CL Nagara
CL Jintsu
xAP Takatiho Maru, Shell hits 1
DD Hasu
xAK Azumasan Maru, Shell hits 1
xAP Yoshino Maru
APD Hagi
DD Suzukaze
DD Tsuga

Japanese ground losses:
68 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled


The allies reinforced the Dutch position with the Australian Gull Battalion, so it is going to be a tough fight and may be too much for the 146th.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/7/2017 5:36:29 AM)

Off Truk, a Japanese ASW encountered an allied sub, which had been spotted (and reported hit) by Vals the day before.

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ASW attack near Truk at 111,108

Japanese Ships
DD Kasumi
DD Hamakaze

Allied Ships
SS Gudgeon, hits 1



This is much worse for the Gudgeon than it looks. She was reported to be leaking oil badly. I have had this happen to subs and they go to 0 endurance 3 days later. Of course, they do not always go to 0 endurance in 3 days, but The Gudgeon may be in serious trouble. It has been a tough war for allied subs, and the first group of Japanese DDs are upgrading now to the Type 2 depth charges, which do not always explode above the depth of the allied subs.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/7/2017 5:41:37 AM)

With a CV group near Ambon, hitting the coastal guns there, another CV group on station southeast of Tarakan launched on the airfield at Balikpapan, which recon showed having bombers on the runway.

Afternoon Air attack on Balikpapan , at 64,97

Weather in hex: Clear sky

Raid spotted at 16 NM, estimated altitude 15,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A5M4 Claude x 13
A6M2 Zero x 14
B5N1 Kate x 26

Allied aircraft
no flights

No Japanese losses

Allied aircraft losses
139WH-3: 7 damaged
139WH-3: 1 destroyed on ground

Airbase hits 7
Airbase supply hits 9
Runway hits 22

Aircraft Attacking:
16 x B5N1 Kate bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb
10 x B5N1 Kate bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/7/2017 5:55:20 AM)

In South China, the allies have withdrawn behind the river line, but left a small unit behind in Kahnsien.

Ground combat at Kanhsien (81,57)

Japanese Deliberate attack

Attacking force 13127 troops, 144 guns, 42 vehicles, Assault Value = 459

Defending force 4464 troops, 43 guns, 0 vehicles, Assault Value = 160

Japanese adjusted assault: 445

Allied adjusted defense: 16

Japanese assault odds: 27 to 1 (fort level 2)

Japanese forces CAPTURE Kanhsien !!!

Combat modifiers
Defender: preparation(-), morale(-), experience(-)
Attacker:

Japanese ground losses:
95 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 3 disabled

Allied ground losses:
2549 casualties reported
Squads: 71 destroyed, 46 disabled
Non Combat: 76 destroyed, 4 disabled
Engineers: 13 destroyed, 1 disabled
Guns lost 15 (8 destroyed, 7 disabled)
Units retreated 1

Defeated Allied Units Retreating!

Assaulting units:
22nd Division
51st Engineer Regiment
4th Mortar Battalion

Defending units:
49th Chinese Corps


The lines in South China are formed, for the most part, with the river dividing the two armies.




Aurorus -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/7/2017 5:57:19 AM)

Action resumes at Clark with a heavy Japanese artillery barrage, accompanied by multiple airstrikes. This time, the artillery exchange favors the Japanese, with more heavy guns in position. The current disposition of forces at Clark.

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Ground combat at Clark Field (79,76)

Japanese Bombardment attack

Attacking force 80123 troops, 915 guns, 474 vehicles, Assault Value = 3071

Defending force 22133 troops, 383 guns, 376 vehicles, Assault Value = 600

Japanese ground losses:
104 casualties reported
Squads: 0 destroyed, 6 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
144 casualties reported
Squads: 2 destroyed, 13 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled
Vehicles lost 2 (1 destroyed, 1 disabled)

Assaulting units:
4th Infantry Regiment
3rd Ind. Engineer Regiment
8th Tank Regiment
1st Formosa Inf. Regiment
47th Infantry Regiment
2nd Formosa Inf. Regiment
16th Engineer Regiment
4th Tank Regiment
56th Engineer Regiment
4th Division
33rd Division
65th Brigade
48th Engineer Regiment
148th Infantry Regiment
21st Ind. Engineer Regiment
2nd Engineer Regiment
38th Division
2nd Tank Regiment
113th Infantry Regiment
21st Division
7th Tank Regiment
48th Field Artillery Regiment
20th Ind. Mtn Gun Battalion
2nd Hvy.Artillery Regiment
1st Hvy.Artillery Regiment
3rd Ind.Hvy.Art. Battalion
56th Field Artillery Regiment
9th Field AF Construction Battalion
1st Ind.Hvy.Art. Battalion
10th Ind. Mountain Gun Regiment
14th Army
9th Ind.Hvy.Art. Battalion
Botanko Hvy Gun Regiment
8th Medium Field Artillery Regiment
15th Ind.Art.Mortar Battalion
2nd Ind.Hvy.Art. Battalion
1st Medium Field Artillery Regiment
2nd Ind.Art.Mortar Battalion
17th Medium Field Artillery Regiment

Defending units:
26th PS Cavalry Regiment
31st Infantry Regiment
192nd Tank Battalion
57th PS Infantry Regimental Combat Team
31st PA Infantry Division
91st PA Infantry Division
4th Marine Regiment
45th PS Infantry Regimental Combat Team
14th PS Engineer Regiment
88th PS Field Artillery Regiment
Subic Bay Defenses
USAFFE
Clark Field USAAF Base Force
803rd Engineer Aviation Battalion
200th & 515th Coast AA Regiment
301st PA Field Artillery Regiment




adarbrauner -> RE: Argentina vs. Slovakia (Aurorus against 821Bobo) (4/7/2017 10:52:26 AM)


quote:

ORIGINAL: Aurorus

Off Truk, a Japanese ASW encountered an allied sub, which had been spotted (and reported hit) by Vals the day before.

--------------------------------------------------------------------------------
ASW attack near Truk at 111,108

Japanese Ships
DD Kasumi
DD Hamakaze

Allied Ships
SS Gudgeon, hits 1



This is much worse for the Gudgeon than it looks. She was reported to be leaking oil badly. I have had this happen to subs and they go to 0 endurance 3 days later. Of course, they do not always go to 0 endurance in 3 days, but The Gudgeon may be in serious trouble. It has been a tough war for allied subs, and the first group of Japanese DDs are upgrading now to the Type 2 depth charges, which do not always explode above the depth of the allied subs.

did you create an asw group specifically to hunt this fellow over there, or does it patrol that area regardless?

i'm writing this because I run usually very short of good hunting vessels out of their convoy escort duties, or even if I have, I'm usually unable to keep the track of all this.




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