Sovereignty: Crown of Kings Patch v1.02 is out now: (Full Version)

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Lord Zimoa -> Sovereignty: Crown of Kings Patch v1.02 is out now: (3/17/2017 9:14:03 AM)

Sovereignty: Crown of Kings Patch v1.02 is out now:

http://steamcommunity.com/app/312430/discussions/0/133259956005074400/




Lord Zimoa -> RE: Sovereignty: Crown of Kings Patch v1.02 is out now: (3/17/2017 9:21:53 AM)

Hi Everyone,

We have made the 1.02 update official! If you participated in the public beta, that branch have been removed so you are atuomatically back to the main version (1.02, build 1515).

http://steamcommunity.com/app/312430/discussions/0/133259956005074400/

It is also available on the Matrix members club for non-Steam users



Here is the list of changes, compared to 1.01:

Fixed crash bug in tactical battles
Fixed Sylvan Rebirth targeting everything except Old Forest
Fixed "Failed to honour treaty" message always naming your own realm
Fixed clicks on unit portrait in deployment panel being ignored
Fixed incorrect text when a war is started
Fixed Allied realms sometimes not ending alliance properly when refusing to join war
Fixed crash at end of battle after loading mid-battle save
Fixed Gossamer Wings not being castable on own units
Fixed missing unit unlock in Evengaad campaign
Fixed Shattered effect being permanent
Fixed Heroes lost when treaty signed never returning
Fixed Town Hall buildings resulting in all realms getting extra gold
Fixed several small render engine issues
Mill no longer appears in provinces where Farm cannot be built
World selection list now hidden unless multiple worlds are present
Added Tier number to buildings display
Code of War realms are no longer forced to wait 1 turn if they are invaded
ESC key now works to close open panels and screens
Added more error checking during battle cleanup
Defender now moves first in tactical battles
No longer possible to retreat from Auto Battle until Skirmish phase completes
Removed Unit group/Single entity designations from units
Overrun ability is now only usable once per turn
Moving armies with garrison units now shows confirmation message
Mousing over units on promotion dialog now shows info cards
Auto battle tweaked to make skirmish phase shorter and grand melee longer
Reduced AI hoarding of resources
Fixed missing background music
Fixed overrun (fully fixed this time)
Fixed incorrect numbers in description of hit and run/skirmisher screen
Fixed ESC ignoring menu and news ticker
Fixed being able to cast hero spells on AI turn
Loading game will remove Shattered from all units not in battle
Fixed flipped morale/health bars on unit icons
Fixed relations screen displaying fractional numbers for disposition (causing overrun to next line)
Fixed player armies appearing ghosted in enemy lands
Fixed double-display of Garrison unit confirmation when attacking provinces
Fixed certain attacks not updating the unit image properly




Nimrod 9th -> RE: Sovereignty: Crown of Kings Patch v1.02 is out now: (3/18/2017 6:03:23 PM)

One of the big concerns for this game is system stability and crashes. Question for those involved in the beta patch testing. How well does this patch resolve the stability and crashes? I'm probably going to buy this game sometime ... but want to wait until the game is more stable. Thanks.




Franciscus -> RE: Sovereignty: Crown of Kings Patch v1.02 is out now: (3/18/2017 6:51:07 PM)

Hi
I played the whole tutorial without a crash or anything wrong.

It is a very fine game.


Regards




ErissN6 -> RE: Sovereignty: Crown of Kings Patch v1.02 is out now: (3/19/2017 5:21:10 PM)

With 1.02 patch, the game at last has gone out from beta version.
Now it's in early access state, many features are quite done, working but needing finitions.
You may buy, you'll be able to play, but you'll hope the devs work some few months again on the game, like they told.
This game is made on it's big backround, but we still see works behind the stage set, the immersion is not perfect.
Once finished it will be a jewel.




Rosseau -> RE: Sovereignty: Crown of Kings Patch v1.02 is out now: (3/19/2017 6:03:51 PM)

I've played since first released to EA and never had a crash. But that's just me. Also, I have never been motivated to actually complete a game, so that might have something to do with it.

The game concepts are relatively simple compared to the "King" - Europa Universalis IV (or III). It's kind of a late 1990s style that is good for newcomers especially.




ErissN6 -> RE: Sovereignty: Crown of Kings Patch v1.02 is out now: (3/20/2017 9:12:19 AM)

quote:

ORIGINAL: rosseau
I've played since first released to EA and never had a crash. But that's just me. Also, I have never been motivated to actually complete a game, so that might have something to do with it.

I had the reverse: I started many games that I stopped for crashing. But I succeeded nonetheless to end a campaign, it was in 1.01, so I felt lucky.
With 1.02, I have no bad start, at now...

quote:

The game concepts are relatively simple compared to the "King" - Europa Universalis IV (or III). It's kind of a late 1990s style that is good for newcomers especially.

That's why Sovereign has to be very nicely crafted, as I feel it's first strenght is immersion. Many bugs that Sovereign has are not so important in bigger games.




sad ham -> RE: Sovereignty: Crown of Kings Patch v1.02 is out now: (4/12/2017 1:30:46 PM)

I've not the game with Steam. I've installed it directly with the file downloaded from Matrix.
Where I do find the 1.02 patch to download?




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