Arturo28 -> RE: "Hyping" my forthcoming mod (pun intended) (5/17/2020 4:45:34 PM)
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ORIGINAL: RogerBacon quote:
ORIGINAL: Arturo28 Hi Roger, An astonishing work. Thank you. I would like to ask you about "Crew Experience", that I think is a fantastic addition to the game. It is some way to see the bonus or bonuses assigned to the ships? I can see the experience: green, average, etc.. but not rhe list of bonus the ships keep. Thanks a lot Arturo Hi and thanks for the kind words. The only way to see the effects of crew experience is to compare ships of the same design. There are five areas where a ship can get a bonus 1 +10& cruise and top speed 2 +10% weapon range and weapon speed 3 ecm, eccm, energy consumption and fuel capacity 4 weapon damage 5 shield capacity and recharge rate. Interestingly, if you are unhappy with the bonus your ship received you can change it by changing the ship name. I didn't want to store any extra information about crew experience on the ships since there are so many ships in this game and, being a 32-bit game, it already runs out of memory if you play long enough. So, I seeded the random number generator with the name of the ship. When the ship calculates its stats it then modifies them for crew experience based on that seed. Hence no need to store anything and increase the game's memory footprint. Hi Roger, I understand your point for memory usage Thank you
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