jmax -> RE: Scenario 4: Salvo (5/26/2017 1:17:52 AM)
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@blkholsun: I haven't actually beaten the scenario yet! It took me a couple hours just to organize — played a bit more today, and the results so far have been less than stellar. Even with jamming, multi-axis saturation, and judicious use of network-disrupting cyber attacks, most of my missiles missed the mark. Now, if you're losing too many aircraft, I might be able to help with that. Local numerical superiority is key, but it still helps to be sneaky — I set all aircraft emissions to passive except for AEW, and prepared ambushes against the expected surge once the balloon went up. Some flights approached the enemy head on at 30000 or 12000 feet, periodically flashing their radars to draw attention, while others cruised at very low altitude waiting to pop up from the flanks. I typically fired all my BVR missiles as soon as possible, about 3 to each target, then RTB on low-altitude. A fair bit of micromanagement and I still lost a few, but opposing fighters were massacred and my escorts mopped up the rest. My most successful strike packages comprised groups of 3x flights of H-6s accompanied by as many 4x flights of the nearest ARM-equipped attack aircraft I could muster once the bombers were assembled, flying low until it was time for the H-6s to toss out their ALCMs. I didn't manage my tanker assets very well and ran out of fuel on a couple attack runs — not wanting their payloads to go to waste, I ordered some shorter-range attack aircraft (mostly the older J-7s) to ditch in the drink around Okinawa and wait for some friendly American or Japanese CSAR =P As for targets, I like to hit vulnerable avgas, ammo stockpiles and surrounding tarmac and access points, but given the scenario's short timeframe and scoring, I kept it simple and tried to crater the runways with between 40-60 CJ-10s apiece, aimed for hangars and shelters with my ballistic missiles, and hunted down PAC batteries and other mobile emitters with my ARMs (with little success =/).
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