Energisteron -> RE: Coral Sea (Scenario 3) Human Allies v Hard AI (9/15/2017 10:20:55 AM)
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Hi All Thanks for your comments. I must plead guilty to not checking / changing the surviving Cruisers to Surface Combat / Bombardment after CV Yorktown was put out of action. However, as you can see from post #42, the Surface ships had converted modality to Surface Combat (look at the symbol for the TF) and the detached CA and CV Yorktown are part of an Escort TF. Similarly when CV Lexington went down, only DDs were left and their symbol similarly changed to Surface Combat TF. I've checked the current settings and they are indeed in Surface Combat mode. They were put in Bombardment mode for the night run to Port Moresby, because if they missed the enemy Transport TF, I wanted them to hit the beachhead. So, a quick recap. The US SCTF (3xCA 2xDD) was set to bombard Port Morseby but I had expected it to meet and attack the enemy transports first. It DID meet them but did not engage (possibly intent on its bombardment mission?) but in daylight it met the Transports again and after the briefest possible engagement disengaged and headed SE (not towards Cooktown and air cover as planned). I believe this was because the escorting DDs were getting low on fuel for a return all the way to Noumea, so that's the way it went! Presumably, lack of DD fuel, not ammo, curtailed the attacking vigour of the Commander. The Australian SCTF (1xCA 1xCL(damaged) 1xDD) did not meet the enemy TF but DID bombard Port Moresby. It did what I asked, but I had it slated to return to Cooktown and air cover after this mission, and to refuel (a top-up), but in the event it headed SE into danger because it 'decided' to go to Noumea to refuel. The 4xDD (survivors of CV Lexington's TF) were still half-full of fuel, and had plenty of ammo, and had similarly been ordered to Cooktown. They briefly engaged the Transports and were doing fine, a couple of hits for none in return, but broke off, possibly because of the looming air threat approaching from the south. When they met the unescorted Oiler presumably they fled to avoid the air threat knowing they'd been detected. Indeed there were two air strikes against them before dusk but thankfully no damage done. So, after analysis, I am disappointed but I feel I can have no complaints. What happened was entirely feasible, just a bit wimpish! I suppose this is what happens when one's units have seen their best ships sunk, they're operating at the limits of their fuel, and the enemy has mastery of the skies above them. BTW - where is this air power ratio button? I sure can't find it!
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