Energisteron -> RE: Coral Sea (Scenario 3) Human Allies v Hard AI (10/21/2017 10:02:03 PM)
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Game 3 - CORAL SEA scenario - Japanese Initial Assessment I am not going to reveal all the initial Japanese Naval unit positions so as not to add an excess of spoilers for those who may yet wish to play this scenario from the Allied side. Well, my primary objective is clear enough; take Port Moresby even at the risk of losses. Secondary to this will be improving Tulagi, and damaging the Allied Carriers. And thirdly, picking up a few unoccupied Allied bases along the way. So, what have I got to complete this task? Bases:- Rabaul is my primary forward base with an appropriate defence force, supplies and fuel. It has a decent airfield (3) and port (3) and the Invasion Fleet is already fully loaded there and ready to sail. Here is our primary level bomber force, 27xNells, for an attack on Port Moresby, plus there are Zeros, Rufes as fighters and Mavis Transports. Lae is a minor base already established on New Guinea's north coast only 160 air miles (200 mountain jungle miles by land!) from Port Moresby itself. It has a basic airstrip (1) and port (2) and is home to a base defence force and a large group of Zeros (x27). Tulagi has been occupied recently by an Engineer Company. It has minimal port facilities (1) and no airfield. There's currently a Cargo TF there that's just completed unloading. It's a real mixed bag of Freighters and minor Escorts, the value of which for the coming operation is unclear. Shortlands is probably in a worse state than Tulagi! It is perilously short on supplies, and only has a basic port (1), and again o airfield. There's a Battalion of Engineers supporting improvements plus a Squadron of 6x Mavis float planes which have the capacity to search as far west as the Great Barrier Reef, and Cooktown on the Australian coast, and as far south as Espiritu Santo. Needless to say, Port Moresby is well within their sphere! Truk, way back in the rear of Rabaul by some 680 NM, has lots of supplies and fuel, adequate defences and no less than 4 air groups, Nells, Emilys, Bettys and Jakes as back-up. Judicious transfer of these air groups at just the right moment could be very helpful. I wouldn't want to overload Rabaul and hinder Ops there too soon. Naval units:- There's a mighty Air Combat TF (2xCV) at sea near Rabaul but out of position in my opinion. A secondary Air Combat (Escort) TF (1xCVL) is further ahead, while the Invasion TF is as previously stated at Rabaul. There's also 8x Submarines, but except for some already near Port Moresby, most seem to be hopelessly out of position also. So, to plans. Well, with just 10 days to complete the operation, there's certainly no time to lose! Yet I hesitate to rush the Transports too far ahead of the main CVs before I've identified the whereabouts of the enemy CVs and at least suppressed them. So, our CVL will lead, heading for Milne Bay, while land-based bombers from Rabaul repeatedly attack Port Moresby supported by Zeros from Lae. I want to split the Invasion TF into two divisions, one trailing the other, but they will not move beyond land-based CAP from Rabaul until the big Carriers catch-up and can provide CAP themselves. The main CVs will actually take up position near the Allied base at Buna to support the Transports on their final run-in to Port Moreby beyond Milne Bay. The Search Planes from Shortlands will provide observation to the SE of the Carriers' operational zone, and the empty Transports at Tulagi will go home. Once the Transports close on Port Moresby, the Lae fighters will provide additional LRCAP. Let's see how that works out! [image]local://upfiles/57059/2FED98EA8BFD4B2D96502E7B94EA0F97.jpg[/image]
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