Sugar -> RE: play balance in v1.10? (10/30/2017 6:08:42 PM)
|
The opposite is true, nearly every change favoured the Allied: - reducing attack values of tac. bombers - planes are suffering from low supply when not attached to nearest HQ, especially in SU and NA - occupying Algier doesn`t trigger Franco`s invitation any longer if Casablanca is occupied by allied troops - it`s not longer possible to get whole France by reducing NM to 0 - GB`s income has increased - limiting Int.-research to 1 chit means slower progress, and the chance of being suspended increased, since all 3 allied majors have the chance to get first lvl Int. at first - strat. bombers` range has increased hugely, as well as their escorts Not that those changes weren`t appropriate (except the last point imho), but alltogether it`s getting much harder for the Axis. Most players currently avoid typical mistakes related to DE`s, like banning french communists or sending an expedition to Finnland; usually am. and russ. War Readiness is high; SU`s NM is boosted by so many events, usually they`ll easily top german NM, if not facing too much losses. Also completely blocking norwegian convoy from first turn on is common, crippling german economy by 40 MPPs/turn, leaving them with less income than the Brits alone. There`s less to do about for the Germans with a nearly not existing fleet at that point. I guess we`ll have to start a tournament, find out the best 2 players and let them do a mirror game. If they judge everything well balanced, Iīll believe it (as I did in WWI Breakthrough SoE).
|
|
|
|