Ships without cannon: Russo-Japanese War (Full Version)

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menik -> Ships without cannon: Russo-Japanese War (11/26/2017 12:56:01 PM)

A bug in Russo-Japanese War senario 4.0. If you try to move both the fleet, you have a warning: "Do you want abandon cannons really?". If you click yes ships will move but without guns; if you choice not, then you cannot move the fleet at all!




sPzAbt653 -> RE: Ships without cannon: Russo-Japanese War (11/26/2017 1:48:44 PM)

I don't see a scenario by that name.




menik -> RE: Ships without cannon: Russo-Japanese War (11/26/2017 1:52:06 PM)

Folder pre-WW I
Double Eagle - Rising Sun 1904-5




sPzAbt653 -> RE: Ships without cannon: Russo-Japanese War (11/26/2017 1:53:51 PM)

Ok, that helps ! Hold please while I take a look ...




sPzAbt653 -> RE: Ships without cannon: Russo-Japanese War (11/26/2017 2:03:27 PM)

... ok, I don't understand the design myself, so I have sent a message to the scenario designer. Either he or someone else who knows will get here with answers eventually, I hope [:)]




Erik2 -> RE: Ships without cannon: Russo-Japanese War (11/27/2017 9:24:53 AM)

That old version used some very specific equipment system to handle ships with varying gun sizes.

I have attached a version created while I was engaged in the beta-testing for a short while.
The scenario files are attached here.

I don't know if you need the old 'graphic override' files. I had to attach those in the next post since you can only attach 1 zip pr post....




Erik2 -> RE: Ships without cannon: Russo-Japanese War (11/27/2017 9:25:43 AM)

graph override files




sPzAbt653 -> RE: Ships without cannon: Russo-Japanese War (11/27/2017 12:18:17 PM)

Thanks Erik! I tried it out by moving a few naval units with no problems. I packaged it up and will post it in the scenario section, with a note to delete the original that came with TOAW IV [to avoid confusion].




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