mikmykWS -> RE: We need full real DB editor! Now! (12/1/2017 1:13:52 AM)
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ORIGINAL: spec111 quote:
ORIGINAL: mikmykWS quote:
ORIGINAL: spec111 quote:
ORIGINAL: mikmykWS Not sure why but every time spec111 posts I have this image of one guy screaming "Attack!!" leaping from his foxhole and getting promptly mowed down while his mates look at each other wondering what the heck was that all about. Mike "For my fresh scenario, I need to create about 10 platforms, about 5 types of buildings and 3-4 types of downloads! And also fix 3-4 errors in the database. And when will I get all this? Never. And how much does it take me? No more than 1 hour of time." I understand. The rationale behind not enabling DB edit is below. I'm 100% sure it was written prior to a ship date. http://www.warfaresims.com/?page_id=2920#1101 Maybe a better approach would be to add your needed updates to a post in the db string? If they are there that's great. Guys will get to them when they can. Thanks! Mike I read all this many years ago. No, I still need a DB editor. You simply did not foresee the main option for serious harpooners - when the user does not exchange their scens, but is experienced enough to edit the database himself. Yes, I remember all these crashes in previous games. But I also remember that for months I expanded my custom database without any problems. Once again - creating a game like CMANO without a database editor is crazy. Experienced players need such tool in any case. And the claims of newbies simply dont matter. They should use the usual scens, without custom databases. If it comes to that, you can allow users to create custom databases, but not to distribute them! This is also real deal... =) You'll have to take your proposal to Warfaresims. I'm retired from the biz permanently and just help out. I'd suggest putting together a proposal on how to do what you'd like while still satisfying their concerns. They're reasonable people but at the end of the day it is their game and IP. Mike
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