Luckschaden -> RE: Any way to improve accuracy for SAMs? (1/15/2018 8:25:32 PM)
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ORIGINAL: KungPao quote:
ORIGINAL: fatgreta1066 So the first engagement, they pretty clearly hadn't detected me and I got a couple of pretty close in shots off at the enemy tailpipes, but I launched them manually. I wish I'd let the AI keep control and seen how they handled the attack. The AI then handled the second attack on the F-16C's, and splashed them. By then I was being shot at so must have been detected. I'm guessing that it was my Cadet proficiency that led to the double shoot down of my aircraft, most likely? I was flying this mission with sensors off, hoping that my stealth technology would have saved the day. Should I have turned them on as soon as I was shot at? So this doesn't represent the original post very well, but I went through the trouble of making the pics so I figured I'd post them. As a separate issue, is there any way to know when I've been detected by radar? How effective the stealth technology is working? All my loadouts here are internal only, which I believe makes me much harder to detect? for my understanding this is how CMANO decide if it is a hit or a miss: Final PH = Weapon Base PH- max{distance adjustment; target speed adjustment<1>} – [A/C Agility at current Altitude x Proficiency coefficient<2> x Weight adjustment coefficient x (1-damage%) x impact location coefficient] – Sea skimmer modifier <1>. Since 1.13 target speed no longer plays a role in PoH calculation except for slow speed SPSAM <2>. Ace = ? , Veteran = 1, Regular = 0.8, Cadet = 0.5 in your case, it is a close range engagement, AIM-120 still have a lot of energy so you don't see any decrease on it's PoH. F-35's base agility 4.5 is as good as a F-15/Su-27 but not as good as F-22, so please do not expect too much miracle. Cadet proficiency and hit on tail are another two factors reduce the survivability. quote:
Final PH = Weapon Base PH- max{distance adjustment; target speed adjustment<1>} – [A/C Agility at current Altitude x Proficiency coefficient<2> x Weight adjustment coefficient x (1-damage%) x impact location coefficient] – Sea skimmer modifier Is it really that "simple"? My understanding was that the engine does more realistic calculations under the hood but doesn't tell non PE users about it. I thought things like afterburners making an aircraft more visibile to IR missiles, for instance, would be modeled.
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