Crossroads -> RE: Community Scenarios - Table of Contents (2/15/2018 6:08:52 AM)
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Scenarios set in 1960s Conquest of Sinai, by Fritzfarlig (Pointer to The Blitz Scenario Database) quote:
Fritzfarlig 5 June, 1967 [N Sinai Peninsula]: [H2H] [HIS] [GD] The year 1967 began with confident predictions that it would not bring war. Nasser, it was argued in Israel, had learned the lesson of 1956 and would not start a war unless he was ready. In any case, his relations with Jordan were notoriously bad and a coalition between Nasser and King Hussein was out of the question. In quick succession, events gave the lie to these predictions. A clash in the air, in which Syria - Russia's closest ally in the Middle East - lost 13 planes, provided the opening signal. As a result of Soviet prodding, Nasser mobilized and sent 100,000 troops to Sinai. He demanded that the Secretary General of the United Nations withdraw UNEF forthwith, and - probably to his own surprise - succeeded immediately and the "firemen" departed. Then, on May 23rd, Nasser announced the closing of the Straits of Tiran to Israeli shipping - a clear-cut casus belli. He ended by taunting Yitzhak Rabin, Israel's Chief of Staff: "Let him come, I'm waiting." the Six Day War in Sinai had started! Join in with Egypt as Commander for Sinai front to command and attempt to stop the Israeli invasion force with your direct delivered from the Soviet Union T55 tanks. You have four infantry divisions, two armored divisions, two armored brigades and one mechanized division at your disposal, for historical reasons, some fixed in the first turns. Your air force is unfortunately destroyed by Israel's successful operation Focus. Or play as Israeli Defence Force's Southern Command with the three divisions led by Tal, Yoffe and Sharon. Your objective is clear: reach Suez canal in a damn hurry. But first, there are just a few tasks for you: Rafa, Jiradi Pass, Abu Ageila, and four Egyptian armored divisions. Do not worry, your air force shall support you! [ALL: OPT VV] [Designed to be played as a team game, with room for multiple commanders for both sides.] [2.00] SM: 10 Turns: 120 The Battle of Rafah Junction 1967 OoB Mod by Spartan (Pointer to a post where scenario zip is available as an attachment) quote:
Spartan - Alan R. Arvold original 5 June, 1967 [Rafah, Sinai Peninsula]: [SIDE A] [HIS] [GD]: -- Alternate version of Alan R. Arvold's scenario, with a modified IDF Order of Battle by Spartan -- As the code words "Red Sheet" flashed over the radio nets of the Israeli Defense Forces, Ugdah "Tal" prepared to move out along the northern axis across the Sinai. The first task at hand was the taking of the town of Rafah and the destruction of the blocking force which consisted of the main body of the Egyptian 7th Infantry Division. The Israelis did this in a two pronged attack, one prong led by the 7th Armored Brigade from the direction of Khan Yunis, and the other prong led by the 202nd Parachute Brigade, supported by the "Baron" Force. The Israeli 60th Armored Brigade was held in the second echelon as an exploitation force once the breakthrough had been achieved in the Egyptian front lines. All of this was supported by the Israeli 215th Artillery Brigade and plenty of airstrikes. The Egyptians seemed to weather the initial assault rather well but soon the weak morale of the Egyptian soldiers took hold and they began surrendering in droves, while some of their more stalwart companions continued to resist. However, after three hours the breakthrough was achieved and the Israelis began to move off to the west towards El Arish. [CS Event Engine Enabled] [2.00] Turns: 50 ^^ Note the Design Notes are available as a player briefing message dialog, in the beginning of the battle.
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