Nicholas Bell -> RE: More adventures in Russia ( D21.v.4.6 ) (5/15/2018 8:58:26 PM)
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ORIGINAL: EwaldvonKleist Do TOAW eastern front scenarios have an element that works against SOviet runaway defences evacuating everything in the west and build a wall of steel somewhere between the Daugava-Dniepr line and the Leningrad/Moscow/Voronesh/Rostov line? Because if the russian player doesn't let the huge pockets happen, the Red Army will be much stronger than historical come fall 1941. I believe there are minor incentives, but there is no sudden-death victory forcing the Soviet player to defend forward or counterattack per Stalin's directive. But more importantly, D21 is designed to be played against the Soviet AI, which is why you are seeing what you see. Elmer (the AI) is not as good on defense as offensive, as he doesn't know when to retreat until he lacks supply. And then sometimes not even then. So large pockets do occur - check out some of the other completed AARs. What you will also see in these AARs is none run historically. Those that run out have all been Axis victories. The ability of the player to know exact dates and effects of mud and winter, when supply will decline and increase, rail conversation rates, etc make it simply for the player to avoid the historical German mistakes. Inevitably the Germans are stronger in 1942 and able to pocket/grind down the Soviet AI who just gets weaker (although never gives up!). Of course there would be a totally different outcome against a human player.
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