RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (Full Version)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/1/2018 7:09:10 PM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/1/2018 7:14:36 PM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/1/2018 7:18:42 PM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/1/2018 7:20:47 PM)

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M60A3TTS -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/3/2018 6:45:01 PM)


quote:

ORIGINAL: HardLuckYetAgain

Couple of more items that I like about this patch so far that I will post at 1:54am East coast time. The first is the range function on the planes. I have to admit I bumbled around in the dark on getting this to work and posting this here for any that may not have known like me :(. Basically, for every one hex out it will be 30 points. Thus if you want the plane to fly only 4 hexes out(radius around the airbase if you will) you would put 120 in the group range for the aircraft(the 4 will auto fill in when you hit return after the 120 input). You will then see 120(4) in the box as seen in this photo. So 5 hexes would be 150(5), 180(6), etc, etc, etc. I hope this helps anyone reading this since I learned the hard way :(. I like this function and I believe this came about from a recommendation from Dinglir from our game last year (whom I hope is doing well after his incident) and thank you Morvael for putting this in. Really changes things in the Airwar.



[image]local://upfiles/53556/F1A18B4F18C2471B9C032E8484B685A8.jpg[/image]



I would like to revisit this because your numbers may be off. I tried an independent test using the 1942 scenario.

I set two clusters of fighter bases and set their intercept range to 30. I then conducted a recon mission and an airbase bombing mission. In neither case did my fighters fly.

I then set the range to 40, and the intercepting fighters flew one hex. The results can be seen below.

[image]https://i.imgur.com/lfkO9Pg.jpg[/image]

Perhaps others can try their own testing, but by my data, the magic number is 40, and not 30.




Telemecus -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/3/2018 6:52:50 PM)

quote:

ORIGINAL: M60A3TTS
Perhaps others can try their own testing, but by my data, the magic number is 40, and not 30.


Could it be the condition is a non-inclusive rather than inclusive one? So 30 or less does not fly but 31 or over does - which would fit?




M60A3TTS -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/3/2018 7:15:58 PM)

I tried GR 31 and 39. No planes flew. I tried 79 and intercept would not take place at 2 hexes. That would indicate 40 is the magic number, at least in my test.




HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/3/2018 10:20:57 PM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/24/2018 11:47:26 PM)

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timmyab -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/25/2018 9:15:01 AM)

I hope you do post some commentary even if you don't make it past 1941.
Defeats are rarely analysed in AARs, especially by good players, which is understandable but it's a shame because there's often more to be learned from them than from a whole string of victories.




HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/25/2018 9:36:40 AM)

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EwaldvonKleist -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/25/2018 9:57:21 AM)

I am interested in an AAR not matter how the game plays out, even if it are just screenshots without commentary.




HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/25/2018 2:22:07 PM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/25/2018 2:37:12 PM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/25/2018 2:41:04 PM)

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SparkleyTits -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/25/2018 7:12:44 PM)

Oh wow! I'm not usually the envious type but holy moly HL gimme!! [X(]




STEF78 -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/25/2018 7:32:46 PM)

impressive screen!

Frm my point of view, the desk should be changed...[;)]




beender -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 1:01:09 AM)

So this is why you guys have screen shots so much bigger than mine!




HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 3:13:02 AM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 3:35:17 AM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 3:37:05 AM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 4:06:26 AM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 4:09:51 AM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 4:14:01 AM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 4:17:30 AM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 4:22:14 AM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 4:25:30 AM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 4:29:11 AM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 4:30:16 AM)

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HardLuckYetAgain -> RE: When the Cold Wind Howls. SparkleyTits(Axis) vs HLYA(Soviet) (7/26/2018 4:32:01 AM)

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