pzgndr -> RE: NEW: State of the Game and Future Plans as of June 2018 (9/10/2019 12:41:20 AM)
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OK, user manual and in-game manual updates are pretty much done. Things are looking good for v1.23. I am continuing to playtest some loaned unit situations and fixing what I can. Here's an example of what was nagging me this past weekend with playtesting. France at war with Prussia, Prussia allied with neutral Austria. France besieges Weimar. Austria moves a loaned Prussian corps to Weimar and the move into the city is blocked. That's fixed; the loaned Prussian corps was previously able to move into and out of the city despite the siege. Odd. Next, a Prussian corps moves in to lift the siege and field combat ensues. The loaned Prussian corps previously did not join the battle. It should; what, a Prussian corps would stand by and watch? The code has other checks for units moving into an area with enemy units present, but moving out of a city (besieging box) was not checked. So I added another check to return any loaned friendly units in this case, and now both the lifting siege corps and previously loaned corps join the battle. If this sounds confusing, believe me the code is more confusing. Trying to find and fix little stuff like this involving loaned unit status and getting these odd situations to work correctly is challenging. The good news is that most of this is working now and I don't have any other obvious nagging concerns. Except naval interceptions; I want to playtest a couple of situations to verify those are working after other changes I made earlier. We're getting close!
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