ernieschwitz -> RE: Why in every random scenario there are garrisons, supreme HQ and engineers? (7/4/2018 1:07:23 PM)
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There is a bunch of settings that can be used to modify what shows up, in the RuleVars under the heading Random Map Instructions. The RuleVars are located in the Setng menu under the property sheets menu. As far as I can see the Random map instructions allow for a HQ with staff (you decide how many and which type of staff) in it, Garrisons (again you decide what sort of troops to put in it, only one type though).. etc... If you are thinking of making something more exotic, like ensuring an Air force unit or two, and tank forces and the like, you will probably need to code it. Not hard to do, but not as easy as you would hope, I think.
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