maxb -> RE: should I BUY Flashpoint Campaigns or TOAW IV? (and why?) (10/27/2018 3:47:42 AM)
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Matrix prices are justifiably high. I think these games are worth the money but I just don't know if I can really justify it in my current place. I am ready and willing to spend 40-50 bucks if I can think of a good reason to invest in this. I really want to learn strategy and tactics, and general gamesmanship in terms of achieving tactical as well as grand strategic victories. I think these games are the best way to learn that in a general sense, in terms especially of thinking of war situations. OAW is just brilliant in terms of modeling a generalized large scale conflict. In terms of a more territorial dispute. FC is brilliant in terms of modeling commanding a tactical combat situation. I like how you don't directly control units and it simulates a real scenario. It honestly feels like what I would think it feels like commanding mass troops entering into battle. That's just genius, really. I haven't seen anything like that where it really feels that way, even though it's not perfect and still is kind of like a board game, aesthetically. But I actually like that, because it keeps the factors well contained and managed. The problem I foresee with FC is that I just don't really get how it compares with TOAW in terms of tactical and strategic depth of gameplay. You only really can do so much... Then again I'm only 30 years old as opposed to 50 so I don't have as much expendable time that OAW seems to expect from the player. which actually makes me think, most generals and commanders tend to be older men. which is interesting because it seems to suggest that you inherently become more strategically aware as an older person, 50 being the golden age for a commander. i don't know much about history but from what I have read, that seems to be the average age for the most committed wargamer contingent. can't say why I am so drawn to this style of game right now. I came here from grand strategy, like Victoria and EU4. I just think the more pure wargame style stuff is more direct in terms of actually modeling the core aspects of those games.
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