Rangoon -> F-16 won't engage with remaining Vulcan bursts (10/28/2018 4:04:13 PM)
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I'm playing the Strike Tutorial. Strike #3 (F-16 vs. Scorpion) is assigned via Shift-F1 to deploy 5 bursts against a platoon of Scorpions. The F-16 engaged with one burst (appeared to miss, though there was no message in the log stating one way or the other), but now is just orbiting at 36,000 feet. The mission shows 1 burst spent, 4 remaining allocated. It's almost like the F-16 cannot sort out the spatial aspect of circling back for another strafing run because each time it comes around, it's still at 36,000 feet and still turning (does not move out further to set up the attack). Does this sound like a bug or like something I'm doing wrong here?
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