simovitch -> RE: New patch in the works (1/31/2019 9:45:20 PM)
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quote:
ORIGINAL: BigDuke66 Are there any plans to adjust & improve the database? Not sure if something or anything at all was used from this thread: http://www.matrixgames.com/forums/tm.asp?m=3431670 but it seems a pity if this wouldn't be utilized. Reading through that thread is like reading through the minutes of a City Council administrative committee agenda item where nothing is really decided on. A/C data is a slippery slope and I would only trust a recommendation from someone who is familiar with the AI, combat and upgrade code, and/or how the code interprets the A/C data (Denniss, TaggedYa, Creeper, and maybe Turner and warshipbuilder). Slightly OT but we have found several errors where the code was trying to upgrade, change, or otherwise edit aircraft ID numbers that had long since been changed at the request of well-intended, albeit misinformed data folks who did not understand the code or by coders who did not understand the data structure. Alberto and I have also eliminated thousands of unnecessary loop cycles (which should manifest as better performance during initialization and AI processing) caused by the same data/coding disconnect. Not to take away from the absolutely brilliant efforts by the coders before us, mind you, but without the BtR and BoB data spreadsheet in front of me and an understanding of how it is structured it would be very difficult to do much in the way of coding the AI or other functions. Anyway, there you have it.[:)]
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