Baskaatje -> RE: Damage assesment in AAR (12/20/2018 2:46:37 PM)
|
I know about the message box and do keep an eye out for the messages in there, but stopping the game every time you kill an enemy or one of your units is killed, takes you out of the flow of the game (which is superb). I'm not sure, but can imagine that armies did a battlefield and damage assessment after an engagement to see what killed their own units and what caused kills with the enemy to evaluate performance of both men and machines (weapons), so a feature like that would be fitting in a game like this. Maybe just saving the logbox at the end of the game and being able to click on the messages to go to the scene of the action would be a great solution as you then have also the space - time relation in the kills as well.
|
|
|
|