Allied Coup in Iraq (Full Version)

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terje439 -> Allied Coup in Iraq (12/25/2018 3:59:03 PM)

Well that was...interesting?!

Had pushed the Allies into Iraq, had Rommel placed in Baghdad, an Italian HQ next to the city, 3 Italian armies south of the city, a German panzer to the NE, and the German recon NE of the panzer again.

Then the event where the Allies supports a new ruler in Iraq fires. So far so good.

However.

The event immediately removes Rommel from the game (and although he was in supply I was unable to rebuy him at a discount), removes all ZoC from all Axis units, then lets the AI get the first move.

So, I lose control of Baghdad, lose Rommel, and ALL Axis units exercise no ZoC, which means they are all cut off from supply, and all set to 0 supply, which also means all units have a move of 1 hex the following turn.

Kinda harsh I would say. Is this how you envisioned this event to progress? Would it not be more appropriate that my units took damage instead (like the "Axis advance on Cairo"-event)? As it is, I think I might have just lost the Middle East and North Africa, not because of my tactics, but because an event just cost me aprox 2k MPPs...


Terje




terje439 -> RE: Allied Coup in Iraq (12/25/2018 5:31:23 PM)

Wow - just wow...

So I managed to stabilize the situation and retake Baghdad, and the same event fires AGAIN!? This time costing me an Italian army...




BillRunacre -> RE: Allied Coup in Iraq (12/26/2018 7:32:53 PM)

Hi

Sorry for the frustration this must have caused.

Resolving it is going to take some thought as the circumstances here might be rare but as you've shown, they are possible.




terje439 -> RE: Allied Coup in Iraq (12/26/2018 9:14:23 PM)

Thx for looking into it [:)]




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