RE: Folly a deux: AllenK vs Warspite1 AAR (Full Version)

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warspite1 -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/5/2020 6:38:15 PM)

July/August 1942
Impulse: 9 (Axis)


Strategic Bombing: None
Ground Strike: None

Rail Movement:
Germany

A MECH is sent to Krakow

Land Movement:
Japan

Some moves in Northern China in response to the Chinese cavalry move.

Germany

Limited manoeuvring in France, Germany and Poland

Land Combat: None

Air Rebase:
Japan

A LND moves a couple of hexes north west of Tsinan

Germany

There's some NAV manoeuvring in Italy
A Stuka gets nearer the front in Romania
A Fighter does the same in East Prussia
A Stuka rebases east from France

HQ Reorganisation: None

Turn ends on less than a four: A 7 is thrown.




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/6/2020 7:28:44 PM)

J/A 42 Allies 10

No DoW or alignments.

Land: China
Combined: The rest.

CW starts with 3 CVP's from Italian Coast trying a port-strike at Cagliari. Surprise: Axis 6, Allies 5. The Allies get two surprise points, which they use to reduce AA fire to NE.

The transport flotilla settles on the bottom but experts reckon they will be salvageable.

[image]local://upfiles/47730/F4E1D732E4BB4F23949B053F3CDB2434.jpg[/image]




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/6/2020 7:45:42 PM)

CW flies Buffalo from Tripoli to West Med 2-box.

CW TRANS at Bristol loads Mosquito and sails to Gib. Subs from Malta head to the West Med 2-box.

Buffalo initiates combat in West Med and the Mosquito reacts to the 2-box. Germans can react a 2-factor NAV up to the 2-box. Italians can react a 2 factor NAV to the 2-box and a 4-factor or 3-factor FTR to the 0-box. Any additional air?



[image]local://upfiles/47730/90CB8121FFE449A4BA104F2A6F2089AF.jpg[/image]




warspite1 -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/6/2020 7:53:12 PM)

Nothing for the Axis thank you.




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/6/2020 8:08:24 PM)

Allies commit the subs.

Searches: Allies 9, Axis 5. No combat.

The ChiComms get a bit more adventurous in China.

[image]local://upfiles/47730/B3ADBCA989B24296A09EDFD5EDE08439.jpg[/image]




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/6/2020 8:17:51 PM)

The Nationalists stay put in the rain.

CW moves TERR in Sudan into Eritrea, INF Div in Ethiopia to the capital and INF in the desert to Tripoli.

DB-7 rebases to Malta.

No reorgs.

Turn continues on an 8 (less than 5 needed).

Weather remains fair and the storm in North Monsoon eases up a bit.

[image]local://upfiles/47730/22EBCD45EFC24356B1507F9994DE5792.jpg[/image]




warspite1 -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/7/2020 5:08:24 PM)

July/August 1942
Impulse: 11 (Axis)


Declarations of War and Alignments: None

Germany: Land
Italy: Land
Japan: Land

Port Attack: None
Naval Air: None

Strategic Bombing: None
Ground Strike: None

Rail Movement:
Germany

An INF heads for Lodz
An ART for Bucharest
An INF for Katowice

Land Movement:
Italy

A MTN Div makes a move on Florence (lucky Florence)

Germany

A MTN moves to Genoa
There are further moves east where possible
Some slight re-positioning in France

Japan

A few detail moves in the north

Land Combat: None

Aircraft Rebase:
Italy

A Bomber moves to Palermo

Germany

3 Stukas head east
1 Dornier 217M heads for the Government General.

Japan

A bomber moves north in the north

HQ Reorganisation: None

End of Turn: Turn ends on less than a 6 - a 3 is thrown and the turn ends.




warspite1 -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/7/2020 5:56:31 PM)

July/August 1942
Impulse: End of Turn Malarchy


Neutrality Pact:
2 x Offensive Chits plus one moved from Defensive to Offensive please.

Production Planning:

Germany

Oil situation:

3 x Oil from Romania (3 x saved in Bratislava)
2 x Oil from USSR (both to production)
1 x Oil from Kirkuk (to production)
1 x Oil from Austria (Saved in Nuremburg)
1 x Oil from Germany (to Italy as part of existing trade agreement).
35 Build Points (incl. 2 saved)

34 Oil last turn so should be 38 (less what is used to reorganise)
2 Build Points saved

Italy

Oil Situation:

1 x Oil from Germany (saved in Milan)
10 Build Points (incl. 1 saved)

15 Oil last turn so should be 16 (less what is used to reorganise)

Japan

14 Build Points (incl. 0 saved)

15 Oil last turn so should be 15 (less what is used to reorganise)

Vichy

The five saved oil should be saved in 3 x Vichy and 2 x Lyons

3 Build Points (incl. 0 saved)

5 x Oil last turn so should be 5 (less what is used to reorganise)


Stay At Sea: None (except convoys)

Return to Base:
Germany

Ju-88c to Gdynia
Stuka to La Spezia
2 x Condor to Florence

Italy

Macchi to La Spezia
Z.506B to east of Nice
SM.79 to La Spezia
SM.79bis to Genoa
3 ships in 0-box to La Spezia
7 ships in 3-box to La Spezia

Japan

7-5 and 6-3 to Singora
2 x Subs to Bangkok


Oil Reorganisation:
Japan

All units for 0.4 Oil (0 Oil expended)

Germany

All units except for 3 x SUB, HS123, He-111H, Ju-88A1, He-111-H3 for 2.4 Oil (2 Oil expended) - PLEASE USE PRAGUE OIL

Italy

All units except for Ba.65, Pola, Gorizia, Zara, Giulio Cesare for 1.45 Oil (1 Oil expended)

Vichy

All units for 0.25 (0 Oil expended)

Breakdown: None


Production:
Germany

1 x INF
1 x MECH
1 x AA (5)
2 x FTR (3)
1 x LND (3)
3 x PIL
1 x MTN
3 x Saved Build Points (in Berlin)

Italy

1 x NAV (3)
1 x FTR
1 x PIL
1 x CAV

Japan

3 x PIL
2 x CARRIER AIR (1)
1 x FTR (2)
1 x FLD ART (4)

Vichy

1 x TERR
1 x Saved Build Point in Vichy


Reinforcement:
Germany

Konigsberg: INF
Breslau: AT
Hamburg: BF-110E
Frankfurt: Bf-109F2
Munich: Do-217K

Italy

Only assign one pilot
Naples: BR.20
Genoa: GARR

Japan

Fukuoka: Green Val onto Soryu, Light Blue Claude onto Chitose
Sasebo: GARR

Vichy

Depends on the unit but unless obvious it should be placed elsewhere, then in the capital.


Trade Agreement:
Germany

Amendment to the agreement with Italy - Now 2 resources (1 Oil) and 3 BP


If I have the ability to re-roll I will take it.
If I get the chance to move first without re-roll I will.



MEMO ITEM:

Germany
Oil (4 x Warsaw, 3 x Lodz, 3 x Breslau, 4 x Dresden, 4 x Leipzig, 7 x Berlin, 2 x Prague, 2 x Nuremburg, 4 x Vienna, 3 x Bratislava) = 36
Build Points (3 x Berlin)

Italy
Oil (4 x Turin, 4 x Milan, 3 x Genoa, 4 x Rome) = 15
Build Points (0)

Japan
Oil (8 x Tokyo, 4 x Nagoya, 3 x Hiroshima) = 15
Build Points (0)




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/7/2020 8:53:50 PM)

J/A 42 End of Turn.

Indications of a possible uprising in Yugoslavia were quickly dealt with by the garrison. Elsewhere remained quiet.

USSR puts its pact marker on offence and moves a marker from defence to offence.

USA puts both markers to the Ja pool.




Courtenay -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/7/2020 9:07:47 PM)

I will really, really be surprised if there is not an attempt by the US to declare war next turn.

Of course, if I were rolling the die, the US would not get into the war until sometime in 1943....

(This assumes that the Japanese do not make a preemptive attack.)




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/7/2020 9:11:38 PM)

quote:

ORIGINAL: Courtenay

I will really, really be surprised if there is not an attempt by the US to declare war next turn.

Of course, if I were rolling the die, the US would not get into the war until sometime in 1943....

(This assumes that the Japanese do not make a preemptive attack.)


Well, it's fair to say there is much diplomatic unpleasantness passing between Berlin, Rome, Tokyo and Washington!




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/8/2020 8:39:25 PM)

Allied End of Turn cont:

Stay at Sea/RTB

Various escorts stay at sea in the North Sea, Atlantic and East Med. The TF in Italian Coast returns to Gib. Escorts to Liverpool, Gib and 1 CA to Alex. Beaufighter to Malta, Mosquito to Gib, Buffalo to Tripoli. Queens to Madras with TERR.

Oil use

USA - 0.1 point.
CW - All for 4.45 points.

No breakdowns.

CW scraps Beaufighter.

Production

China 7
MECH
Pilot

CW 28
Repair AMPH
MECH
MOT
FTR-3
CVP-1
Pilot x3
TRANS
FTR-2
Repair CL
CV Formidable 2nd.

US 30
ARM HQ
ARM
CV
MOT
LND-4
FTR-2
Pilot x2

USSR 27
MOT x2
ARM Div
FTR-2 x2
Pilot x2
AA
ENG Div

Reinforcements
CA/CL x2 to Livedrpool
INF to Liverpool
MAR Div to Southampton
HQ-INF and FTR-2 to Calcutra
GARR to Dacca
FTR-2 to Halifax.

US
BB to San Diego
TRANS to Norfolk
CAV Div to Philadelphia
CVP-1 and FTR-2 to San Diego.

USSR
LND-3 Vitebsk
HQ-ARM Stalino
HQ-INF Gomel
ARM Kharkov
ART Smolensk

China
MOT and ART Tungkwan

No changes to Allied lending.

Initiative - Axis 5, Allies 7. No Axis re-roll possible. Allies decide to go first.

On a 1, the weather turns fine everywhere.

[image]local://upfiles/47730/BDC29D4B056B46ED92E96D24E00A22DB.jpg[/image]




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/9/2020 6:13:26 PM)

S/O 42 Allies 1

The US congress attempts to pass a bill authorising an immediate declaration of war on Japan. Political analysts and opinion poles indicate the result is the balance and could go either way. In the vote, the isolationists get a landslide victory (50% chance of success, 9 rolled).

Around the country there is a strong backlash against politicians who are believed to be sat in their oval offices and out of touch with grass roots opinion (chits are removed from the entry and tension pools but the likelihood of war increases). Will it get to another vote? Tokyo's reaction remains to be seen.




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/9/2020 7:14:30 PM)

No other DoW's or alignments.

Land: China
Combined: The rest.

Mosquito from Gib to West Med 3-box.

The RN send a TF from Gib to West Med 3-box comprising 3 CV, 5 BB and 2 CA. A second TF of a CP and 2 CL sails from Gib to West Med 0-box.

USN sails 2 BB's from San Diego to Pearl.

The RN declines to initiate combat in West Med.

The ChiComms push eastwards to liberate Chengchow.

[image]local://upfiles/47730/058C3097CF9B4596A8DFCC883D753234.jpg[/image]




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/9/2020 7:22:56 PM)

In USSR, the newly arrived ARM at Kharkov moves to the woods near Kiev.

In the south of China, the Nationalists cautiously pursue the retreating Japanese.

[image]local://upfiles/47730/2483B0AEB599476A88690D3C36E1509A.jpg[/image]




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/9/2020 7:35:10 PM)

CW adjusts its forces in Malaya and prepares for the gathering storm. Screenshot shows Japanese forces gathered at Bangkok.

[image]local://upfiles/47730/D96634141A9947ABB666CE17F0D0200E.jpg[/image]




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/9/2020 7:48:53 PM)

CW declares 1 combat as the units in Sardinia attack Cagliari. The RN TF in West Med lends a hand with 11 factors of shore bombardment. The RAF contributes the DB-7 from Malta in ground support. Beaufighters provide an escort.

Germany could fly Condors at Florence (2 factors each) or the He-115C at La Spezia (1 factor) in support. The Italians have a multitude available. Do any take to the skies?

[image]local://upfiles/47730/7D96D8BB8AA94F44A3529E2B31C124E2.jpg[/image]




warspite1 -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/9/2020 7:50:50 PM)

Nothing for the Axis thank-you




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/9/2020 7:56:47 PM)

The attack goes in at 5:1. I choose Assault on the basis there is no retreat due to ZOC. The attack succeeds and the Marines take possession of the city.

[image]local://upfiles/47730/8F9845DCBA37476DBC6827618B16C86E.jpg[/image]




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/9/2020 8:05:10 PM)

CW rebases a couple of fighters in the uk.

No reorgs.




warspite1 -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/9/2020 8:28:06 PM)

The Vichy Oil still seems to be in Syria and has not been saved in Vichy and Lyons.

When I tested this it seemed to work (presumably could travel through Turkey and USSR (as neutral) plus friendly Axis countries). Is this not correct or have we got a problem?




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/9/2020 8:39:40 PM)

When I did prelim production it worked okay. What I forgot to do was double check it at final production. Having just opened the file at that stage, MWiF has ignored the instructions and reverted back to saving them in Syria.

Want me to have a go at redoing from finalise production?

Alternative is I can probably edit the game file to shift all 5 points to Marseilles. Not sure how to split them into two locations using the file edit.

Edit: I've sent the modified file with the oil points shifted to Marseilles. Had to go with somewhere like Marseilles as it needed a hex with both a city and port to avoid being over-stacked. Hope this is an acceptable compromise as I'm not sure I can exactly replicate everything by redoing from Finalize Production.




warspite1 -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/10/2020 5:25:34 AM)

You know my feelings on editing the game - and we saw what simply editing the Hurricane did. If we weren't at the stage of the game we are at then we could leave until next turn - but it doesn't look like I have that luxury.

I would prefer to re-do rather than edit as the chances of fouling the game appear high. But because I don't know all the moves (only high level) it would have to be done by you - and I don't feel I should be making those demands on your time. So that being the case let's continue and cross everything.

The placement in Vichy and Lyons was to try and get them as far from Allied bombers in the UK and the Med (and invading forces) as possible. These placements don't over stack. So long as you agree not to attack Marseilles (either Strat bombing or land attack) until we relocate then I don't have a problem with Marseilles.




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/10/2020 6:07:28 AM)

Editing the game file is certainly something to avoid where possible. That said, changing a unit location is an easy one to do as it only involves altering one value. A number of the players have successfully done this on several occasions with no adverse effect . The issue with the Hurricane wasn’t the location change but the unexpected change to the way Notepad opened the file. Switching to Wordpad had no problem and was able to correct what Notepad had done. I relocated the oil in Wordpad so should be fine.

The Allies won’t attack Marseille this turn and the oils can be moved at EoT.




Courtenay -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/10/2020 2:52:42 PM)


quote:

ORIGINAL: AllenK

Editing the game file is certainly something to avoid where possible. That said, changing a unit location is an easy one to do as it only involves altering one value. A number of the players have successfully done this on several occasions with no adverse effect . The issue with the Hurricane wasn’t the location change but the unexpected change to the way Notepad opened the file. Switching to Wordpad had no problem and was able to correct what Notepad had done. I relocated the oil in Wordpad so should be fine.

The Allies won’t attack Marseille this turn and the oils can be moved at EoT.

I have used notepad to open WiF save files and edit them. What went wrong with notepad this time? Thanks.




warspite1 -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/10/2020 4:12:41 PM)


quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: AllenK

Editing the game file is certainly something to avoid where possible. That said, changing a unit location is an easy one to do as it only involves altering one value. A number of the players have successfully done this on several occasions with no adverse effect . The issue with the Hurricane wasn’t the location change but the unexpected change to the way Notepad opened the file. Switching to Wordpad had no problem and was able to correct what Notepad had done. I relocated the oil in Wordpad so should be fine.

The Allies won’t attack Marseille this turn and the oils can be moved at EoT.

I have used notepad to open WiF save files and edit them. What went wrong with notepad this time? Thanks.
warspite1

I'll let AllenK answer technical questions - I don't know notepad from a lilypad [:(].




warspite1 -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/10/2020 4:18:33 PM)

Sep/Oct 1942
Impulse: 2 (Axis)


Sadly I must pass on declaring war this turn. I recognise that the chances of an Allied successful declaration next impulse has risen dramatically, but I'm in no position to declare war so it's kind of moot.....

Declarations of War and Alignments: None

Japan: Land
Germany: Land
Italy: Land

Port Attack: None
Naval Air:
Germany

A Ju-88c takes to the Baltic Sea 3-box

Strategic Bombing: None
Ground Strike: None

Rail Movement: None
Land Movement:
Japan

The Japanese pull back in China

Italy

The Italians move their last land unit outside of Italy/Yugoslavia back home

Germany

The Germans continue to move forces east

Land Combat: None

Air Rebase:
Japan

A FTR and LND move east in Central China

Germany

Two Stukas move to the front line
A NAV heads for La Spezia

Italy

A LND is ordered to make way for the German NAV in La Spezia and moves to Genoa

HQ Reorganisation: None


Allied Impulse: 3

Weather: An 8 is rolled


[image]local://upfiles/28156/A8110B23352049B3ADAD0F37B7BD50A6.jpg[/image]




markb50k -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/10/2020 9:16:04 PM)

I use WinMerge to do save file updates and it works perfect. Notepad I’ve never had an issue with as well

As for editing save files I have done heavy edits of save files and as long as you know what you want just post a question in the save game edit thread and I can post tutorial like instructions on the subject. Cheers




AllenK -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/12/2020 10:48:28 AM)

Thanks for the responses on editing the game file.

I've successfully used Notepad on a number of occasions previously. However, when I open the files in Notepad with the encoding set to auto-detect, you get this for the 'é' in Béarn and every other 'é'. The same is happening with some of the German and Dutch words that have letters with various accents over them. Seems the characters aren't being recognised. When I then saved the file the unrecognised character was replaced by a string of three pretty meaningless characters. Changing the encoding setting from auto-detect to ANSI opened the file okay.

Wordpad doesn't ask for and encoding settings and opened the file okay, so that was why I've used it for the last two edits.

[image]local://upfiles/47730/BD26EA688EC843908C304F34DDB92FC0.jpg[/image]




Courtenay -> RE: Folly a deux: AllenK vs Warspite1 AAR (1/12/2020 2:46:19 PM)


quote:

ORIGINAL: AllenK

Thanks for the responses on editing the game file.

I've successfully used Notepad on a number of occasions previously. However, when I open the files in Notepad with the encoding set to auto-detect, you get this for the 'é' in Béarn and every other 'é'. The same is happening with some of the German and Dutch words that have letters with various accents over them. Seems the characters aren't being recognised. When I then saved the file the unrecognised character was replaced by a string of three pretty meaningless characters. Changing the encoding setting from auto-detect to ANSI opened the file okay.

Wordpad doesn't ask for and encoding settings and opened the file okay, so that was why I've used it for the last two edits.


Thank you for the explanation. Our notepads seem to be different. My notepad doesn't ask for encoding settings, and, barring system commands (chcp), I don't see any way to change the encoding. I took a look at every menu command notepad offers, and none do so.




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