RE: New 2D Counter Mod (WIP) (Full Version)

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ivanov -> RE: New 2D Counter Mod (WIP) (1/31/2019 9:44:07 PM)


quote:

ORIGINAL: Hairog

Just another opinion. I think your solution Uxbridge makes the markers too busy. The different colors are just too much IMHO. I like the original concept myself.


+1. I'm a minimalist.




lparkh -> RE: New 2D Counter Mod (WIP) (2/2/2019 8:35:36 PM)

Lovely work on counters. Which map mod also please? “Bleached?”

Thanks in advance




IronX -> RE: New 2D Counter Mod (WIP) (2/3/2019 1:07:27 AM)

Thanks. I'm using Welk's map with my resource/city mod to make it compatible with WaW.




Anendrue -> RE: New 2D Counter Mod (WIP) (2/3/2019 8:08:49 AM)

+1 I love the concept and proof of concept. Looking forward to your mod!




rjh1971 -> RE: New 2D Counter Mod (WIP) (2/4/2019 3:12:36 PM)


quote:

ORIGINAL: IronX

Thanks. I'm using Welk's map with my resource/city mod to make it compatible with WaW.


Hi IronX, I really like your resource/city mod. Can you make it available or point me out to where it is?

Thanks




IronX -> RE: New 2D Counter Mod (WIP) (2/4/2019 3:29:41 PM)

It'll come with my counter mod, which should be ready soon.




lparkh -> RE: New 2D Counter Mod (WIP) (2/4/2019 3:30:56 PM)

Can’t wait!




rjh1971 -> RE: New 2D Counter Mod (WIP) (2/4/2019 3:33:22 PM)


quote:

ORIGINAL: IronX

It'll come with my counter mod, which should be ready soon.


Great no rush then, take as much time as needed [:)]




IronX -> RE: New 2D Counter Mod (WIP) (2/4/2019 3:34:31 PM)

As it's almost finished, can anyone recommend a good file hosting option?




terminator -> RE: New 2D Counter Mod (WIP) (2/4/2019 4:04:18 PM)

I use MediaFire and I am satisfied with up to 50GB of free space.




rjh1971 -> RE: New 2D Counter Mod (WIP) (2/4/2019 4:25:17 PM)

quote:

ORIGINAL: IronX

As it's almost finished, can anyone recommend a good file hosting option?

Dropbox

Edit: as long as you keep the files in your Dropbox the link will never expire.




Uxbridge -> RE: New 2D Counter Mod (WIP) (2/5/2019 6:38:48 PM)

Really longing for these graphics. Have you come far enough to show some screenies from China and the Pacific?




Simulacra53 -> RE: New 2D Counter Mod (WIP) (2/5/2019 6:49:18 PM)

Well done, I found both my new counters and map!




IronX -> RE: New 2D Counter Mod (WIP) (2/5/2019 9:15:41 PM)

I need a volunteer to install the mod, which is now finished, to ensure it installs correctly. [:)]




Uxbridge -> RE: New 2D Counter Mod (WIP) (2/5/2019 9:18:00 PM)

I can do that. If it can be done within 15 minutes. Bedtime in Sweden.




IronX -> RE: New 2D Counter Mod (WIP) (2/5/2019 9:20:03 PM)

Should do. I will PM you.




Uxbridge -> RE: New 2D Counter Mod (WIP) (2/5/2019 9:21:04 PM)

Nice.




Uxbridge -> RE: New 2D Counter Mod (WIP) (2/5/2019 9:45:45 PM)

If you don't get my replies, IronX, I'm at it. The PM system seems odd.




IronX -> RE: New 2D Counter Mod (WIP) (2/5/2019 9:47:20 PM)

Got it.




Uxbridge -> RE: New 2D Counter Mod (WIP) (2/5/2019 9:50:59 PM)

No, I can't get it to work, but I'm quite sure I'm not doing it right, and that the fault is on me. Time is closing on midnight now and I just have to retire for bed. I will try again in the morning, but, hopefully, by then you may have found someone better suited for the test. Appreciate your dedication regardless of outcome.




IronX -> RE: New 2D Counter Mod (WIP) (2/5/2019 9:54:44 PM)

Is there anyone else willing to try it out? I need to ensure it installs correctly before making it public. Thx




budd -> RE: New 2D Counter Mod (WIP) (2/5/2019 11:00:55 PM)

you can send it my way, i'll install it.




budd -> RE: New 2D Counter Mod (WIP) (2/6/2019 12:02:58 AM)

IronX sent me his mod to try out. I installed using JSME, it's pretty much JSME ready you just have to copy the folder one level down and paste it in your JSME mod folder and then activate the board mod first, then the iron cross mod second letting it overwrite some files from the board mod.

There's only a 200kb file limit, i uploaded to a hosting site to post them in all there glory.

[img]https://farm5.staticflickr.com/4815/46086398825_9f77b620a3_h.jpg[/img]

[img]https://farm5.staticflickr.com/4854/46276079334_9ab59fc1c1_h.jpg[/img]

[img]https://farm8.staticflickr.com/7902/46276079384_6c22469e83_h.jpg[/img]

[img]https://farm8.staticflickr.com/7878/46276079484_865cbcbe35_h.jpg[/img]

[img]https://farm8.staticflickr.com/7831/46276079654_0906f7845f_h.jpg[/img]

[img]https://farm8.staticflickr.com/7805/46276079714_e655ab2634_h.jpg[/img]

[img]https://farm8.staticflickr.com/7900/46276079784_37d1ba3ba3_h.jpg[/img]

[img]https://farm5.staticflickr.com/4813/46276079874_b877477645_h.jpg[/img]




Hairog -> RE: New 2D Counter Mod (WIP) (2/6/2019 12:53:24 AM)

Wonderful! I have only a passing knowledge ofJSME if u want to use me as a test subject, I'll see if I can reproduce Budd's success. Send me the link via hkellogg36@gmail.com if u wish another tester.

They look very...elegant combined with Welk's map mod, I must say. Great job!




Uxbridge -> RE: New 2D Counter Mod (WIP) (2/6/2019 1:17:21 PM)

I finally got it to work too. Problem was that I had made some changes to the original scenario and renamed it with an additional "2" in the name. When trying to test the markers I downloaded them to the original scenario folder, but loaded a saved game from "2". So, actually, they were there all the time.

Anyway, it looks splendid; a job very well done, IronX.




Hairog -> RE: New 2D Counter Mod (WIP) (2/6/2019 1:58:07 PM)

Who knew?!?!?!?! I'm sure this is old hat to many of you but I'm blown away at how easy it was using JSGME.

I had no idea that JSGME worked on most mods. I thought it was for IL2 - 1946. What a versatile program. I just put the JSGME.exe from IL2 along with the folder JSGMEMODS and an JSGME.ini that was in there, into the particular campaign folder I wanted to mod. Copied Welk's folder and Iron_Cross_Mod_v1 into the JSGEMODS folder and started JSGME. They showed up and I enabled them and voila, it worked! Amazing how it knows were everything goes.

It looks wonderful. IronX

I started to modify it of course for use in the Naval Mod I'm working on.[;)]




rjh1971 -> RE: New 2D Counter Mod (WIP) (2/6/2019 2:03:52 PM)


quote:

ORIGINAL: IronX

Is there anyone else willing to try it out? I need to ensure it installs correctly before making it public. Thx

If you need more testers before release send it to me rjh1971atgmaildotcom
I'll give it a shot later today and report back.




Noterb -> RE: New 2D Counter Mod (WIP) (2/6/2019 2:32:00 PM)

Very,very nice!




IronX -> RE: New 2D Counter Mod (WIP) (2/6/2019 3:21:15 PM)

Thank guys. Mod now available for download. See first post.




rjh1971 -> RE: New 2D Counter Mod (WIP) (2/6/2019 5:36:57 PM)

Downloading, thanks IronX




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