ZoroastroBR -> RE: ARH Missiles (2/11/2019 7:37:19 PM)
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ORIGINAL: KLAB quote:
ORIGINAL: ZoroastroBR Hey guys, a quick question. Are active radar missiles working correctly right now? I ask as their radars seems to be rather weak to track targets that are actively trying to dodge the missile when the parent A/C turns off its own radar AFTER the missiles radar turns ON. I don't have a game to show, but i can create a simple a2a engagement to show it. I'm not sure if it is a bug, just wanted to know the thoughts of the community/developers. Thanks. Just a thought but do the issues with ARH reflect the changes from the update change log listed in the link below? May be something else of course.. Cheers K http://www.matrixgames.com/forums/tm.asp?m=4551518 It is. However, the part that bugs me is after the missiles' own radar turns on but doesn't track targets that are within its radar range. Maybe I will attach a save file, might be a bug...
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