Rico scenarios LNL (Full Version)

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rico21 -> Rico scenarios LNL (3/1/2019 6:10:35 PM)

commando schenke 2 is a scenario to extract and patch in maps folder of the original game v1.1




dox44 -> RE: Rico scenarios LNL (3/3/2019 12:47:29 AM)

thanks rico!




rico21 -> RE: Rico scenarios LNL (3/3/2019 6:51:28 AM)

Thanks Dox.

My 2nd scenario is
"When Iron Crosses Grow" to extract and patch in maps folder of the original game v1.1





Gerry4321 -> RE: Rico scenarios LNL (3/5/2019 1:15:15 AM)

Thanks very much Rico.




rico21 -> RE: Rico scenarios LNL (3/18/2019 5:30:21 AM)

Thanks Gerry




ViktorSolokine -> RE: Rico scenarios LNL (4/1/2019 8:50:23 PM)

i played your two scenario
it was good time
thank you for doing this




rico21 -> RE: Rico scenarios LNL (4/4/2019 7:46:23 AM)

Desperate Measures

01/27/1945, Hungary, near Gran.
You are to launch a spoiling attack to buy us time to fortify Gran. Your objective is the small village near a commanding riverbank. The village has 2 shallow fords that must be taken and held against enemy counter-attack. We hope to catch the Russians asleep, so you are ordered to launch a night attack. Russian Infantry hold the village with antitanks guns and the rumbling of tank engines has also heard there.

German :--> Russian

Scenario Length: 10 Game Turns

Scenario designer:Combat Mission'Men [Combat Mission 2 Barbarossa to Berlin]

My third scenario to extract and patch in maps folder of the original game v1.1




Cataphract88 -> RE: Rico scenarios LNL (4/10/2019 11:00:09 PM)

Hi Rico,

I have a problem getting the right maps to work for 'Desperate Measures'.

I have put Desp1.bmp and Desp2.bmp in the 'Art/Maps' folder,

I have put Desperate Measures.map in the other 'Maps' folder.

This usually works for me - not this time, though! [sm=Christo_pull_hair.gif] I keep getting a completely different map.

Any ideas?




rico21 -> RE: Rico scenarios LNL (4/11/2019 3:38:39 AM)

For simple scenarios, I simplified the procedure of setting up the files necessary for their execution by grouping them in a single file of the game as shown in the image below to avoid the errors of the past.
Obviously this is not enough, Richard.[:D]


[image]local://upfiles/53841/F5D40EF1A271449F8C01A391204F839F.jpg[/image]




rico21 -> RE: Rico scenarios LNL (4/11/2019 9:01:34 AM)

Totensonntag / totensonntag 2
My 4th and 5th scenarios to extract and patch in maps folder of the original game v1.1




Cataphract88 -> RE: Rico scenarios LNL (4/11/2019 6:05:06 PM)


quote:

ORIGINAL: rico21

For simple scenarios, I simplified the procedure of setting up the files necessary for their execution by grouping them in a single file of the game as shown in the image below to avoid the errors of the past.
Obviously this is not enough, Richard.[:D]

Thanks a lot, Rico, it's just me over complicating matters, as usual; [sm=fighting0056.gif] it works fine now.

I was going to thank you for the scenario, too, then I noticed you'd made another already - how do you do it! [sm=bow.gif]

Thanks for all your scenarios.[sm=happy0065.gif]




bootlegger267 -> RE: Rico scenarios LNL (1/6/2020 1:30:37 PM)

Rico....Your new install is great!! Have you converted your earlier HoS Scenarios?

Also used JSMGE for your Dark July scenario's....perfect....

Thanks again for your great work

Bootlegger267




rico21 -> RE: Rico scenarios LNL (1/7/2020 3:29:28 AM)

Thanks for your kind words.[&o]
I have no time to work to HoS this year, sorry.[:(]




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