RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (Full Version)

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Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 6:01:48 AM)

M/J 40 Allied 6

No DoW

China and France land, others combined.

Port attack
CW sends Blenheim to bombs ships in Stetting. Do Germany want to intercept?

[image]local://upfiles/39586/17B607B0065D404F901E283CA428F969.jpg[/image]




warspite1 -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 6:55:19 AM)

No thank-you.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 7:00:37 AM)

Axis 5, Allied 7.

With 4 points I guess Germany avoids combat? Actually using all points to AA you get lowest 1 of 3. 100% no damage to ships and 0,1% chance to shoot down bomber [:D]

I go with that!




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 7:01:30 AM)

Rolls 10,8,9! Bomber is aborted.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 7:15:55 AM)

Naval air
CW Bomber forced extented range to Baltic Sea box 4.

Naval move
CW sends CPs to seas.
US sends TRS to bring motorized AT and ART back to US from Pacific. One sub sails to east.

CW has lots of extra CPs on Atlantic, but all resources are not coming to Europe. I update today to version 3.0, let's see if that helps.


Naval combat
CW initiates combat on Baltic Sea.

Axis can bring German NAV or Italian LND, but that does not seems wise as Allies has only planes.




warspite1 -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 7:17:19 AM)

No additional aircraft for the Axis thank-you.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 7:17:59 AM)

Allied 6, Axis 4. No combat.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 7:46:02 AM)

Rail move
USSR rail AT gun 60 hexes west.


Land move
ComChi units move eastwards, Sian MIL is trying to walk towards Peking.
NatChi adjust their line.

CW ARM HQ moves to Lille. Now I realize I should have planned this better. I forgot to do one thing I already planned last impulse. Also GAR from Denmark Should have landed to Calais. Well, at least CW holds Denmark if France is lost.
MECH from Frederikshavn to south.

France reinforces line, Maginot line is defended weakly.


Debark
CW GAR to Gibraltar.


Rebase
CW LND in Denmark by 2 hexes.
French fighter to Paris.


Reorg
Wavell in France is used to reorg fighter.


The weather stays nice.

[image]local://upfiles/39586/02B23C5CE31A41A88B7F0BF79A71492D.jpg[/image]




warspite1 -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 8:29:24 AM)

May/Jun 1940
Impulse: 7 (Axis)


Declarations of War and Alignments: None

Japan: Land
Germany: Land
Italy: Combined

Port Attack: None
Naval Air: None

Naval Movement:
Italy

The Italians send out a convoy to the Italian Coast.

Does the French sub want to initiate combat?

EDIT: I can't see Mayhemizer on line so in order to keep the game moving I will say yes. I can't see any logical reason why the sub would not seek to destroy the unescorted convoy based on actions in previous impulses. I am also saying no Italian aircraft and therefore no need for the French to call the Potez in.

Naval Search:
Allies: 3
Axis: 9

Naval Combat:
The French use their 9 surprise points to destroy the convoy

[image]local://upfiles/28156/8FB202FFEBAE46F39FAAA940226D311B.jpg[/image]




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 8:56:43 AM)

Yes for combat, no for planes.




warspite1 -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 9:19:36 AM)

May/Jun 1940
Impulse: 7 (Axis)


Strategic Bombing: None
Ground Strike: None

Rail Movement:
Germany

A 7-4INF is railed to Aachen from the east

Land Movement:
Japan

The Japanese move troops in the north to meet the Communist threat

Germany

The Germans re-adjust forces in Belgium/Holland

Italy

The Italians in East Africa being marching on French and British possessions from Ethiopia.

Land Combat:
Germany

The Germans attack into the Ardennes. The odds are 49:14 (3:1) +3. The Germans bring in a 4-factor bomber and have two fighters that can counter-intercept (6 and 4-quality). The French have the aircraft shown - do they wish to add support?

Japan

The Japanese attack northwest of Kaifeng. The odds are 21:7 (3:1) no modifiers and the Japanese have choice of table (Armour present). Do the Chinese wish to use HQ Support?
[image]local://upfiles/28156/31EF6EB02AC34BA785D207ADE48B8415.jpg[/image]




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 9:52:59 AM)

No planes, no HQ support. Thank you.




warspite1 -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 10:08:37 AM)

The table is showing as French choice in Belgium??? Its forest but it looks like I mucked up on not placing the armour - schmuck. What table do the French want to use?




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 10:14:53 AM)

Assault please.

If you don’t attack elsewhere in Europe you can go back and set 2 ARM to attack there and take blitz.




warspite1 -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 10:21:15 AM)

quote:

ORIGINAL: Mayhemizer_slith

Assault please.

If you don’t attack elsewhere in Europe you can go back and set 2 ARM to attack there and take blitz.
warspite1

No, I don't mind going back in some situations, but this wasn't a case of not knowing a rule. I tried to be clever and maximise my combat points - and that meant removing my MECH and an ARM. I knew full well there was an AT in the forest so should have been more careful. More to the point, I now know what you want to do/not do with aircraft, so I will live with it.




warspite1 -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 10:29:20 AM)

May/Jun 1940
Impulse: 7 (Axis)


Land Combat:
Japan

The Japanese fractionals work (throw is a 131), taking the odds to 4:1 and the land throw is an 8(9). The Communist unit is destroyed for no disorganisation. The Japanese do not move into the hex.

Germany

The German fractional throw also succeeds (throw is 146) and the odds also move to 4:1. The throw is a 7(10) and two French are destroyed. I assume the HQ is saved? and I do not convert.

[image]local://upfiles/28156/4ED84A4FBE8C42318B14F90BF0D9AA0C.jpg[/image]




warspite1 -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 10:36:35 AM)

May/Jun 1940
Impulse: 7 (Axis)


Air Rebase: None

HQ Reorganisation: None


End of Turn: Turn ends on less than a 2 (a 5 is thrown)




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 10:37:45 AM)

Yes, save HQ.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:19:01 AM)

M/J 40 Allied 8

No DoW

China land, others combined.

Port attack
CW Sqordfish attacks La Spezia.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:21:06 AM)

Both roll 1.

Swordfish takes heavy AA fire (lowest 1 of 2). Italy rolls 10 and 5. CVP is shot down.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:32:17 AM)

Version 3.0.1 production seems better. For some reason Us ends resource from homeland, not from Philippines and I can't change that. Maybe I can do it later.


Naval air
CW sends another LND to Baltic Sea.

Naval move
2 submarines from Gibraltar to North Sea.
1 submarine to Italian Coast.

French TRS to CVB.


Naval combat
CW initates on Baltic Sea, again.

I don't send any Axis planes as there is no reason to do that.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:37:37 AM)

Allied 3, Axis 2.

CW bombers and Axis ships in high boxes both find.

AA fire 1 10 9 8 6 8

No effect to ships.

I assume there is another round.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:43:24 AM)

This time Allied 2 and Axis 3. All Allied planes find, as do German ships.

CW saves 2 points they have.

AA fire: 1 2 7 10 9.

CW uses 2 points to increase damage to D A.

Both ships are aborted.

Allies stay, how about Axis?

[image]local://upfiles/39586/2C9F30A8255D4401B853FF7E6E378751.jpg[/image]




warspite1 -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:46:28 AM)

Yes, the Axis stay.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:48:19 AM)

Allied 5, Axis 1.

Only one bomber finds, no surprise points.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:49:56 AM)

And I was worried this might end in a bad way...

[image]local://upfiles/39586/2A2D86645FE6447AB996A406B6ADC355.jpg[/image]




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:50:50 AM)

Result was A.

CW aborts one CP.

Allies stay, how about Axis?




warspite1 -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:52:46 AM)

Yes, just assume the Axis have to stay until all destroyed please.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:54:27 AM)


quote:

ORIGINAL: warspite1

Yes, just assume the Axis have to stay until all destroyed please.

That's the spirit! And rolls are 6 and 5, naval combat is over.




Mayhemizer_slith -> RE: Minor Conflict: Warspite1 vs Mayhemizer AAR (4/25/2019 11:57:04 AM)

Allies go all in.

France ground strikes German spear head.

Do you want to intercept? 2 planes are in range. France has one 4 factor fighter in range.

EDIT: you have also AA gun next to target hex.

[image]local://upfiles/39586/9C887A0D064949AF8F3CE0443788CC0F.jpg[/image]




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