brian brian -> RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer) (5/12/2019 1:39:38 AM)
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I did read the post in the ... ¿tech support? forum about invading adjacent to the Territorial. I agree with Courtenay that the coding is not true to RaW there. However, the note in that other thread seemed to be conflating the pluses to the strength of the notional with pluses to the combat die roll against them. A notional in the ZoC of a Territorial would get a +1 to its strength. So an empty hex adjacent to a TERR on a surprise impulse would defend with a strength of 1. Such a notional unit would have a +1 on a land combat roll against it, as do all notional units. An attacker would not get an extra +1 as if it were attacking a TERR. With the Palestine TERR having only one combat factor, it would defend the same vs a surprise impulse invasion - notional worth 0, attacker would receive a +1 for attacking a TERR (+2 on 2d10). UNLESS the Palestine TERR was defending in a city on surprise. Then the notional could add 1 combat factor at defender’s option, however then the attacker would get an additional +1 for the notional. Making a total of 2 defense with a +2 on 1d10, same on 2d10 (TERR +2, notional +1, city -1).
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