inqistor -> RE: Need advice on MOD best suitable for vs.AI playing. Please. (7/19/2019 9:17:02 PM)
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ORIGINAL: demol quote:
ORIGINAL: Yaab You can use the latest AI scripts from scen 100 for any mod you like. Thank you. Would that scripts work with RHS as well? AI will work only if #id of Bases in MOD are the same as their #id in source scenario. If they were changed, and especially if new Bases were added, script will behave weird. Also, any new added LCU, and Air Unit will become static, because they are not included in AI scripts. Ships are used per type in TF, so any extra won't influence AI scripts. RHS is far too advanced MOD, so I don't think AI will work with it at all.
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